Best map: Hot Potato with 57.2% from 276 games.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Picked less often — 1.4% to 1.2% pick rate, down 14 %. The win rate moved 1.1 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.6 — rewards skill: from Bronze to Legendary the win rate climbs by 4.6 points (regression 50.1% to 54.8%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Bronze). Filtered to Hot Zone: 4 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
50.4% | 252 | 38 | ||
Open Business ![]() |
47.1% | 242 | 37 | ||
Parallel Plays ![]() |
41.5% | 246 | 38 | ||
Dueling Beetles ![]() |
39.3% | 229 | 36 |
Direct duels in Hot Zone: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 20.8% against Mico in Knockout. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
72.6%
456 games
Bo
62.6%
3,427 games
Tick
61.3%
2,741 games
Doug
64.3%
633 games
Mortis
62.0%
1,192 games
Bibi
60.8%
1,181 games
Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ably | Diamond | 29 | 37.1% | 65.5% |
| 2 | Sea21 | Mythic | 28 | 36.6% | 64.3% |
| 3 | 玉米死了 | Diamond | 26 | 36.5% | 65.4% |
| 4 | AlumniBiasa | Diamond | 30 | 35.0% | 56.7% |
| 5 | ESS°FITO | Mythic | 23 | 34.8% | 60.9% |