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EN

Jessie

Controller Super Rare Ranked · Gold Hot Zone
52.1%Win rate in Hot Zone
18,753Games
100Trust Score
23. of 105Rank in Hot Zone
+4.5Skill bonus

Best map: Safe(r) Zone with 58.9% from 17,213 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 63.Star rate
Win rate 75.52.1 %
Popularity 75.1.03 %
Breadth 78.33% of maps
Counter safety 63.34.4 %
Star rate 95.33.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Picked less often — 1.4% to 1.2% pick rate, down 15 %. The win rate moved 1.5 points up.

Win rate

08/04 — 62.6% from 123 appearances08/05 — 58.8% from 337 appearances08/06 — 58.0% from 207 appearances08/20 — 46.3% from 3,689 appearances08/21 — 46.7% from 3,356 appearances08/22 — 54.5% from 1,959 appearances08/23 — 54.6% from 2,075 appearances08/24 — 55.9% from 4,492 appearances08/25 — 56.4% from 3,116 appearances08/26 — 51.5% from 66 appearances
62.6%08/04 51.5%08/26

Pick rate

08/04 — 1.9% from 123 appearances08/05 — 1.8% from 337 appearances08/06 — 1.6% from 207 appearances08/20 — 1.0% from 3,689 appearances08/21 — 1.0% from 3,356 appearances08/22 — 0.8% from 1,959 appearances08/23 — 1.0% from 2,075 appearances08/24 — 1.2% from 4,492 appearances08/25 — 1.0% from 3,116 appearances08/26 — 0.8% from 66 appearances
1.9%08/04 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.5 — rewards skill: from Bronze to Legendary the win rate climbs by 4.5 points (regression 50.2% to 54.8%). The higher the tier, the better he does.

Bronze — 44.6% from 992 gamesSilver — 45.1% from 2,263 gamesGold — 52.4% from 19,617 gamesDiamond — 54.2% from 22,332 gamesMythic — 53.9% from 121,617 gamesLegendary — 52.0% from 7,288 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Gold). Filtered to Hot Zone: 4 of 32 maps.

MapWin rateGamesTrust
Open Business Hot Zone 56.5%
5381 84
Ring of Fire Hot Zone 55.6%
5018 83
Dueling Beetles Hot Zone 53.6%
5371 84
Parallel Plays Hot Zone 35.6%
2983 75

Against whom

Direct duels in Hot Zone: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 21.4% against Mico in Knockout. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 71.7% 467 games Bo 62.6% 3,485 games Tick 61.3% 2,791 games Mortis 62.0% 1,215 games Doug 64.1% 646 games Bibi 60.7% 1,205 games

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ably Diamond 29 37.2% 65.5%
2 Sea21 Mythic 28 36.7% 64.3%
3 玉米死了 Diamond 26 36.5% 65.4%
4 AlumniBiasa Diamond 30 35.1% 56.7%
5 ESS°FITO Mythic 23 34.9% 60.9%