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Jessie

Controller Super Rare Ranked · Legendary Hot Zone
52.0%Win rate in Hot Zone
7,300Games
88Trust Score
28. of 105Rank in Hot Zone
+4.5Skill bonus

Best map: Dueling Beetles with 53.1% from 2,299 games.

Wins late — in Brawl Ball 7.6 points better in long rounds than in short ones (51.0% against 43.4%, split at 94 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 44.Counter safetyStar rate
Win rate 62.52.0 %
Popularity 84.1.85 %
Breadth 44.7% of maps
Counter safety 68.36.7 %
Star rate 92.32.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/19, 16 days. 10 earlier days are left out — below 96 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 54.4% from 316 appearances08/05 — 56.6% from 654 appearances08/06 — 49.2% from 423 appearances08/07 — 54.3% from 186 appearances08/08 — 53.4% from 161 appearances08/09 — 52.3% from 239 appearances08/10 — 51.3% from 663 appearances08/11 — 51.2% from 1,281 appearances08/12 — 48.4% from 854 appearances08/13 — 59.3% from 472 appearances08/14 — 49.7% from 382 appearances08/15 — 51.3% from 341 appearances08/16 — 54.3% from 370 appearances08/17 — 48.9% from 313 appearances08/18 — 48.8% from 326 appearances08/19 — 55.8% from 113 appearances
54.4%08/04 55.8%08/19

Pick rate

08/04 — 0.3% from 316 appearances08/05 — 0.3% from 654 appearances08/06 — 0.3% from 423 appearances08/07 — 0.3% from 186 appearances08/08 — 0.2% from 161 appearances08/09 — 0.3% from 239 appearances08/10 — 0.3% from 663 appearances08/11 — 0.3% from 1,281 appearances08/12 — 0.3% from 854 appearances08/13 — 0.3% from 472 appearances08/14 — 0.3% from 382 appearances08/15 — 0.4% from 341 appearances08/16 — 0.4% from 370 appearances08/17 — 0.4% from 313 appearances08/18 — 0.4% from 326 appearances08/19 — 0.4% from 113 appearances
0.3%08/04 0.4%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.5 — rewards skill: from Bronze to Legendary the win rate climbs by 4.5 points (regression 50.3% to 54.8%). The higher the tier, the better he does.

Bronze — 44.4% from 1,089 gamesSilver — 44.5% from 2,400 gamesGold — 52.6% from 20,758 gamesDiamond — 54.3% from 22,717 gamesMythic — 53.9% from 121,759 gamesLegendary — 52.0% from 7,300 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Legendary). Filtered to Hot Zone: 4 of 31 maps. 1 of 4 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Dueling Beetles Hot Zoneprev. season 53.1%
2299 71
Open Business Hot Zoneprev. season 53.1%
2269 71
Ring of Fire Hot Zoneprev. season 51.8%
2447 72
Parallel Plays Hot Zone+Mythicprev. season 41.8%
9656 92

Against whom

Direct duels in Hot Zone: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 22.1% against Mico in Knockout. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 71.3% 484 games Bo 62.6% 3,668 games Tick 61.6% 2,948 games Doug 63.9% 690 games Mortis 61.3% 1,272 games Bibi 60.6% 1,283 games

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ably Diamond 29 36.8% 65.5%
2 Sea21 Mythic 28 36.3% 64.3%
3 玉米死了 Diamond 26 36.1% 65.4%
4 DODODRAGON Diamond 40 34.8% 52.5%
5 AlumniBiasa Diamond 30 34.7% 56.7%