Best map: Open Business with 53.2% from 2,573 games.
Wins late — in Knockout 16.1 points better in long rounds than in short ones (50.9% against 34.9%, split at 99 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +17.6 — rewards skill: from Bronze to Legendary the win rate climbs by 17.6 points (regression 30.6% to 48.2%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 22 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
44.2% | 6109 | 86 | ||
Belle's Rock prev. season |
43.0% | 4052 | 79 | ||
New Horizons prev. season |
42.7% | 4213 | 80 | ||
Out in the Open ![]() |
43.1% | 439 | 46 |
Direct duels in Knockout: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.5% against Trunk in Knockout. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Trunk
57.0%
374 games
Kaze
52.4%
1,177 games
Nori
49.3%
3,241 games
Bolt
54.4%
237 games
Sprout
55.0%
171 games
Mr. P
56.7%
127 games
Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.