My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Jessie

Controller Super Rare Ranked · Silver Knockout
25.0%Win rate in Knockout
1,371Games
63Trust Score
92. of 105Rank in Knockout
+21.9Skill bonus

Best map: Safe Zone with 60.7% from 1,258 games.

Wins late — in Brawl Ball 7.6 points better in long rounds than in short ones (51.0% against 43.4%, split at 94 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 7.Star rate
Win rate 14.25.0 %
Popularity 68.0.80 %
Breadth 76.30% of maps
Counter safety 7.21.6 %
Star rate 45.21.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Picked less often — 0.8% to 0.7% pick rate, down 14 %. The win rate moved 0.6 points down.

Win rate

08/20 — 22.2% from 356 appearances08/21 — 23.3% from 227 appearances08/22 — 26.5% from 151 appearances08/23 — 26.9% from 145 appearances08/24 — 26.6% from 259 appearances08/25 — 26.2% from 206 appearances
22.2%08/20 26.2%08/25

Pick rate

08/20 — 1.0% from 356 appearances08/21 — 0.8% from 227 appearances08/22 — 0.7% from 151 appearances08/23 — 0.7% from 145 appearances08/24 — 0.8% from 259 appearances08/25 — 0.7% from 206 appearances
1.0%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +21.9 — rewards skill: from Bronze to Legendary the win rate climbs by 21.9 points (regression 26.6% to 48.5%). The higher the tier, the better he does.

Bronze — 36.8% from 855 gamesSilver — 25.4% from 1,412 gamesGold — 33.1% from 6,366 gamesDiamond — 44.3% from 4,849 gamesMythic — 44.0% from 18,860 gamesLegendary — 45.3% from 956 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 26.0%
346 43
Out in the Open Knockout 25.6%
375 44
Belle's Rock Knockout 23.8%
307 41
New Horizons Knockout 24.5%
343 43

Against whom

Direct duels in Knockout: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 21.6% against Mico in Knockout. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Kaze 55.2% 534 games Trunk 56.4% 149 games Starr Nova 55.7% 140 games Mina 56.6% 106 games Bolt 54.4% 125 games Lily 53.1% 143 games

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ably Diamond 29 36.9% 65.5%
2 Sea21 Mythic 28 36.4% 64.3%
3 玉米死了 Diamond 26 36.2% 65.4%
4 DODODRAGON Diamond 40 34.9% 52.5%
5 AlumniBiasa Diamond 30 34.8% 56.7%