For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Gem Grab — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Gem Grab: how Juju does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Bottom Two. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Juju counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
51.3%
263 games
Starr Nova
55.4%
65 games
Rico
50.8%
128 games
Bo
46.2%
130 games
Mortis
45.5%
145 games
8-Bit
45.3%
64 games
Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Low Po | Legendary | 20 | 37.6% | 65.0% |
| 2 | TR |Teronin🤫 | Legendary | 32 | 37.6% | 56.3% |
| 3 | Edu | Mythic | 24 | 37.0% | 58.3% |
| 4 | Daniel | Mythic | 21 | 36.3% | 57.1% |
| 5 | timodubled | Legendary | 20 | 32.9% | 40.0% |