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Juju

Artillery Mythic Ranked · Silver Layer Cake Bounty
49.5%Win rate on Layer Cake
305Games here
0.1%Pick rate
41Trust Score
58. of 105Rank on this map
−6.5Skill bonus

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 8.BreadthCounter safetyStar rate
Win rate 64.49.0 %
Popularity 8.0.08 %
Breadth 22.4% of maps
Counter safety
Star rate 24.17.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.5 — punishes weak opponents: from Diamond to Legendary the win rate drops by 6.5 points (regression 51.6% to 45.1%). Higher up he gets outplayed.

Diamond — 54.6% from 892 gamesMythic — 47.7% from 8,801 gamesLegendary — 46.1% from 2,596 games
DiamondMythicLegendary

Against whom

Direct duels in Bounty: how Juju does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Piper 56.9% 130 games Byron 57.1% 105 games Brock 52.5% 240 games Tick 57.4% 68 games Edgar 50.5% 192 games Max 55.1% 69 games

Who plays him best

Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.