Best map: Parallel Plays with 59.7% from 6,030 games.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 18 days. 11 earlier days are left out — below 119 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.7 — punishes weak opponents: from Silver to Masters the win rate drops by 4.7 points (regression 55.6% to 50.9%). Higher up he gets outplayed.
Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
59.7% | 6030 | 85 | ||
Open Business prev. season |
53.5% | 1689 | 66 | ||
Flaring Phoenix ![]() |
53.4% | 642 | 52 | ||
Layer Cake ![]() |
52.8% | 793 | 55 | ||
Safe Zone prev. season |
50.3% | 2421 | 72 | ||
Dry Season prev. season |
49.6% | 1537 | 65 | ||
Bridge Too Far prev. season |
48.5% | 3623 | 78 | ||
Shooting Star ![]() |
51.3% | 421 | 46 | ||
New Horizons ![]() |
51.1% | 413 | 45 | ||
Triple Dribble ![]() |
50.2% | 430 | 46 | ||
Ring of Fire prev. season |
47.5% | 3338 | 77 | ||
Rustic Arcade prev. season |
48.9% | 526 | 49 | ||
Out in the Open prev. season |
47.0% | 2247 | 71 | ||
Deathcap Trap prev. season |
47.5% | 868 | 56 | ||
Hideout prev. season |
46.5% | 1926 | 68 | ||
Pinball Dreams prev. season |
46.8% | 1300 | 62 | ||
Spiraling Out ![]() |
50.0% | 160 | 31 | ||
Safe(r) Zone ![]() |
48.0% | 379 | 44 | ||
Pit Stop ![]() |
47.3% | 543 | 49 | ||
Belle's Rock ![]() |
47.7% | 409 | 45 | ||
Hot Potato prev. season |
46.5% | 792 | 55 | ||
Crystal Arcade prev. season |
46.4% | 771 | 55 | ||
Dueling Beetles prev. season |
45.6% | 2027 | 69 | ||
Hard Rock Mine prev. season |
46.2% | 675 | 53 | ||
Sneaky Fields prev. season |
45.9% | 542 | 49 | ||
Undermine prev. season |
45.5% | 576 | 50 | ||
Kaboom Canyon prev. season |
44.2% | 2581 | 73 | ||
Gem Fort prev. season |
45.2% | 626 | 52 | ||
Center Stage prev. season |
42.7% | 593 | 51 | ||
Double Swoosh prev. season |
39.3% | 540 | 49 |
Who beats Juju and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.
No player with enough games on this brawler yet.