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Juju

Artillery Mythic Ranked · Legendary
50.6%Win rate across all maps
1,550Games
65Trust Score
78. of 105Rank by score
−4.7Skill bonus

Best map: Open Business with 55.0% from 1,832 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 17.BreadthCounter safetyStar rate
Win rate 34.50.6 %
Popularity 17.0.12 %
Breadth 24.3% of maps
Counter safety 50.27.5 %
Star rate 42.20.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 50th means “better than 50% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 10 earlier days are left out — below 377 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 52.0% from 1,428 appearances08/05 — 51.7% from 3,382 appearances08/06 — 53.2% from 1,578 appearances08/07 — 54.4% from 767 appearances08/08 — 54.2% from 943 appearances08/09 — 49.0% from 1,229 appearances08/10 — 51.2% from 3,168 appearances08/11 — 50.8% from 6,056 appearances08/12 — 53.6% from 4,451 appearances08/13 — 53.4% from 2,619 appearances08/14 — 54.5% from 1,853 appearances08/15 — 50.6% from 1,564 appearances08/16 — 52.6% from 1,468 appearances08/17 — 50.5% from 1,395 appearances08/18 — 53.2% from 1,194 appearances08/19 — 55.4% from 390 appearances08/24 — 50.9% from 444 appearances08/25 — 51.4% from 514 appearances
52.0%08/04 51.4%08/25

Pick rate

08/04 — 0.2% from 1,428 appearances08/05 — 0.2% from 3,382 appearances08/06 — 0.2% from 1,578 appearances08/07 — 0.2% from 767 appearances08/08 — 0.2% from 943 appearances08/09 — 0.2% from 1,229 appearances08/10 — 0.2% from 3,168 appearances08/11 — 0.2% from 6,056 appearances08/12 — 0.2% from 4,451 appearances08/13 — 0.2% from 2,619 appearances08/14 — 0.2% from 1,853 appearances08/15 — 0.2% from 1,564 appearances08/16 — 0.2% from 1,468 appearances08/17 — 0.2% from 1,395 appearances08/18 — 0.2% from 1,194 appearances08/19 — 0.2% from 390 appearances08/24 — 0.1% from 444 appearances08/25 — 0.1% from 514 appearances
0.2%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.7 — punishes weak opponents: from Silver to Masters the win rate drops by 4.7 points (regression 55.6% to 50.9%). Higher up he gets outplayed.

Silver — 54.3% from 665 gamesGold — 54.8% from 10,290 gamesDiamond — 54.5% from 16,468 gamesMythic — 52.6% from 98,344 gamesLegendary — 52.1% from 35,444 gamesMasters — 52.8% from 644 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Open Business Hot Zoneprev. season 55.0%
1832 68
Parallel Plays Hot Zone 52.5%
1020 59
Safe Zone Heistprev. season 51.0%
2487 72
Belle's Rock Knockoutprev. season 49.9%
4326 80
Dry Season Bountyprev. season 49.3%
1679 66
New Horizons Knockoutprev. season 49.9%
886 57
Ring of Fire Hot Zoneprev. season 48.2%
3350 77
Flaring Phoenix Knockoutprev. season 48.3%
2995 75
Deathcap Trap Gem Grabprev. season 49.1%
989 58
Hot Potato Heistprev. season 49.1%
792 55
Triple Dribble Brawl Ballprev. season 47.9%
1312 63
Bridge Too Far Heistprev. season 48.9%
601 51
Pinball Dreams Brawl Ballprev. season 48.4%
620 51
Layer Cake Bountyprev. season 46.1%
2718 73
Out in the Open Knockoutprev. season 46.1%
2276 71
Dueling Beetles Hot Zoneprev. season 46.0%
2161 70
Hideout Bountyprev. season 45.9%
1877 68
Rustic Arcade Gem Grabprev. season 46.8%
417 45
Spiraling Out Brawl Ball 52.5%
40 10
Shooting Star Bountyprev. season 45.6%
908 57
Undermine Gem Grabprev. season 46.2%
457 47
Hard Rock Mine Gem Grabprev. season 45.3%
698 53
Crystal Arcade Gem Grabprev. season 45.1%
799 55
Gem Fort Gem Grabprev. season 45.3%
539 49
Kaboom Canyon Heistprev. season 44.1%
2363 71
Sneaky Fields Brawl Ballprev. season 43.5%
570 50
Center Stage Brawl Ballprev. season 41.7%
585 51
Double Swoosh Gem Grabprev. season 38.1%
431 46

Who beats Juju and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.

No player with enough games on this brawler yet.