For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Leaping Dogs. 08/16 to 08/31, 4 days. 1 earlier day is left out — below 78 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/31.
Direct duels in Knockout: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Leaping Dogs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Kaze runs in 30 circles — whoever Kaze beats beats someone who in turn beats Kaze. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
55.3%
2,110 games
Trunk
53.7%
9,212 games
Tara
55.9%
1,254 games
Bolt
52.2%
2,299 games
Nita
52.9%
1,328 games
Darryl
52.9%
1,235 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ::::::::::::::: | Masters | 112 | 51.0% | 69.6% |
| 2 | どこ行くねん点P | Masters | 121 | 49.1% | 65.3% |
| 3 | Flagger | Masters | 80 | 48.9% | 71.3% |
| 4 | Ygritte | Legendary | 72 | 48.3% | 72.2% |
| 5 | テラコマリ | Masters | 144 | 48.2% | 61.8% |