Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +6.1 — rewards skill: from Diamond to Legendary the win rate climbs by 6.1 points (regression 40.7% to 46.9%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Kaze runs in 1 circle — whoever Kaze beats beats someone who in turn beats Kaze. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
61.2%
3,094 games
Clancy
57.5%
550 games
Jessie
55.2%
748 games
Pearl
52.6%
896 games
Ash
52.7%
841 games
Bibi
51.0%
2,255 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | For7ius | Legendary | 33 | 37.3% | 69.7% |
| 2 | 嫁溺愛 | Legendary | 25 | 36.8% | 76.0% |
| 3 | Itoshi Rin | Legendary | 34 | 34.5% | 58.8% |
| 4 | DivusF ; | Mythic | 28 | 33.9% | 60.7% |
| 5 | VentoL | Diamond | 22 | 33.3% | 63.6% |