Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −7.4 — punishes weak opponents: from Bronze to Legendary the win rate drops by 7.4 points (regression 51.0% to 43.6%). Higher up he gets outplayed.
Direct duels in Bounty: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
60.6%
1,515 games
Pearl
55.6%
594 games
Tick
52.5%
2,865 games
Brock
50.2%
7,672 games
Edgar
49.6%
10,941 games
Ash
60.8%
120 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 嫁溺愛 | Legendary | 25 | 36.7% | 76.0% |
| 2 | Itoshi Rin | Legendary | 32 | 35.1% | 62.5% |
| 3 | For7ius | Legendary | 25 | 34.9% | 68.0% |
| 4 | DivusF ; | Mythic | 28 | 33.9% | 60.7% |
| 5 | VentoL | Diamond | 22 | 33.2% | 63.6% |