Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −7.4 — punishes weak opponents: from Bronze to Legendary the win rate drops by 7.4 points (regression 51.1% to 43.6%). Higher up he gets outplayed.
Direct duels in Bounty: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
60.6%
1,422 games
Tick
52.4%
2,655 games
Pearl
55.2%
543 games
Mr. P
58.3%
204 games
Brock
50.2%
7,108 games
Edgar
49.8%
10,126 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | For7ius | Legendary | 23 | 35.7% | 73.9% |
| 2 | Itoshi Rin | Legendary | 32 | 35.2% | 62.5% |
| 3 | DivusF ; | Mythic | 27 | 34.3% | 63.0% |
| 4 | VentoL | Diamond | 22 | 33.3% | 63.6% |
| 5 | ゆっくり | Diamond | 30 | 32.4% | 53.3% |