Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +3.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Griff
52.6%
137 games
Surge
53.7%
82 games
Trunk
50.0%
114 games
Mortis
49.6%
127 games
Edgar
47.1%
289 games
Nori
46.9%
130 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.