My roster

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EN

Kaze

Ultra Legendary Ranked · Gold Safe Zone Heist
47.1%Win rate on Safe Zone
25,692Games here
5.7%Pick rate
100Trust Score
28. of 105Rank on this map
−5.5Skill bonus

Wins early — in Knockout 5.2 points better in short rounds than in long ones (47.3% against 42.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 68.47.7 %
Popularity 96.6.02 %
Breadth 0.0% of maps
Counter safety 63.36.2 %
Star rate 64.16.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/20 to 08/25, 6 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 49.8% from 6,015 appearances08/21 — 51.2% from 5,511 appearances08/22 — 43.8% from 3,583 appearances08/23 — 45.3% from 2,895 appearances08/24 — 44.3% from 4,290 appearances08/25 — 44.1% from 3,398 appearances
49.8%08/20 44.1%08/25

Pick rate

08/20 — 6.8% from 6,015 appearances08/21 — 6.5% from 5,511 appearances08/22 — 6.1% from 3,583 appearances08/23 — 5.4% from 2,895 appearances08/24 — 4.7% from 4,290 appearances08/25 — 4.5% from 3,398 appearances
6.8%08/20 4.5%08/25

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.5 points (regression 53.2% to 47.7%). Higher up he gets outplayed.

Bronze — 75.2% from 2,194 gamesSilver — 58.9% from 2,888 gamesGold — 47.1% from 25,723 gamesDiamond — 48.4% from 16,320 gamesMythic — 49.3% from 28,113 gamesLegendary — 51.1% from 22,750 gamesMasters — 51.7% from 1,228 games
BronzeSilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Heist: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 56.7% 53,146 games Bibi 56.3% 6,284 games Mico 55.5% 23,379 games Bull 55.5% 12,576 games Nita 54.9% 15,692 games Edgar 54.1% 68,776 games

Who plays him best soon

Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 лети ૮ ․ ․ ྀིა Masters 75 42.0% 61.3%
2 miguel Legendary 33 40.7% 75.8%
3 パンパンズ4p Legendary 69 40.6% 59.4%
4 Rem🦋 Legendary 23 40.2% 87.0%
5 For7ius Legendary 53 39.9% 62.3%