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EN

Kaze

Ultra Legendary Ranked · Bronze Brawl Ball
69.9%Win rate in Brawl Ball
10,756Games
94Trust Score
3. of 101Rank in Brawl Ball
−32.1Skill bonus

Best map: New Horizons with 78.0% from 2,108 games.

Wins early — in Knockout 3.9 points better in short rounds than in long ones (45.6% against 41.7%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 10.Star rate
Win rate 97.69.9 %
Popularity 99.11.23 %
Breadth 46.13% of maps
Counter safety 10.27.3 %
Star rate 29.16.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 3.9% and has not shifted measurably of late.

Win rate

08/20 — 68.8% from 2,621 appearances08/21 — 62.6% from 1,251 appearances08/22 — 66.8% from 1,680 appearances08/23 — 65.7% from 1,560 appearances08/24 — 74.8% from 1,894 appearances08/25 — 78.2% from 1,750 appearances
68.8%08/20 78.2%08/25

Pick rate

08/20 — 14.6% from 2,621 appearances08/21 — 12.8% from 1,251 appearances08/22 — 12.1% from 1,680 appearances08/23 — 11.2% from 1,560 appearances08/24 — 9.7% from 1,894 appearances08/25 — 8.4% from 1,750 appearances
14.6%08/20 8.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −32.1 — punishes weak opponents: from Bronze to Legendary the win rate drops by 32.1 points (regression 57.1% to 25.1%). Higher up he gets outplayed.

Bronze — 69.9% from 10,756 gamesSilver — 54.4% from 13,726 gamesGold — 40.2% from 86,765 gamesDiamond — 37.4% from 32,332 gamesMythic — 40.0% from 14,701 gamesLegendary — 47.1% from 2,018 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Brawl Ball

Where this brawler works (ranked, Bronze). Filtered to Brawl Ball: 5 of 28 maps.

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 71.2%
2108 70
Pinball Dreams Brawl Ball 70.7%
2174 70
Triple Dribble Brawl Ball 69.3%
2229 71
Spiraling Out Brawl Ball 69.4%
2107 70
Center Stage Brawl Ball 68.9%
2134 70

Against whom

Direct duels in Brawl Ball: how Kaze does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.7% against Doug in Hot Zone. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Kaze runs in 6 circles — whoever Kaze beats beats someone who in turn beats Kaze. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Clancy 51.2% 1,021 games Doug 49.7% 2,337 games R-T 53.5% 310 games Bibi 48.4% 12,865 games Berry 52.9% 344 games Jessie 49.9% 977 games

Who plays him best soon

Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 лети ૮ ․ ․ ྀིა Masters 57 41.6% 64.9%
2 miguel Legendary 33 40.8% 75.8%
3 Rem🦋 Legendary 23 40.4% 87.0%
4 For7ius Legendary 53 40.1% 62.3%
5 Izuki Masters 24 40.0% 83.3%