Best map: Pit Stop with 49.5% from 18,512 games.
Wins early — in Knockout 3.9 points better in short rounds than in long ones (45.6% against 41.7%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 17 days. 13 earlier days are left out — below 82 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 2.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.6 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.6 points (regression 53.5% to 48.0%). Higher up he gets outplayed.
Heist▾
Where this brawler works (ranked, Diamond). Filtered to Heist: 6 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
49.5% | 18512 | 100 | ||
Bridge Too Far ![]() |
48.6% | 15968 | 100 | ||
Kaboom Canyon ![]() |
48.5% | 17425 | 100 | ||
Hot Potato ![]() |
48.5% | 18345 | 100 | ||
Safe Zone ![]() |
48.1% | 15381 | 99 | ||
Safe(r) Zone ![]() |
47.6% | 15550 | 100 |
Direct duels in Heist: how Kaze does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 24.8% against Doug in Hot Zone. On average the worst case sits at 28.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
56.8%
51,418 games
Bibi
56.3%
6,178 games
Mico
55.5%
23,037 games
Bull
55.6%
12,357 games
Nita
55.0%
15,395 games
Edgar
54.1%
67,549 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | лети ૮ ․ ․ ྀིა | Masters | 57 | 41.7% | 64.9% |
| 2 | miguel | Legendary | 33 | 40.8% | 75.8% |
| 3 | Rem🦋 | Legendary | 23 | 40.4% | 87.0% |
| 4 | For7ius | Legendary | 53 | 40.1% | 62.3% |
| 5 | パンパンズ4p | Legendary | 67 | 40.0% | 58.2% |