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EN

Kaze

Ultra Legendary Ranked · Gold Knockout
41.2%Win rate in Knockout
53,989Games
100Trust Score
84. of 105Rank in Knockout
−33.8Skill bonus

Best map: Pit Stop with 49.1% from 27,164 games.

Wins early — in Knockout 3.9 points better in short rounds than in long ones (45.6% against 41.7%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 18.41.2 %
Popularity 93.3.05 %
Breadth 0.0% of maps
Counter safety 12.28.6 %
Star rate 22.17.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 3.5% and has not shifted measurably of late.

Win rate

08/20 — 46.3% from 12,759 appearances08/21 — 45.3% from 11,828 appearances08/22 — 37.4% from 7,664 appearances08/23 — 37.5% from 6,248 appearances08/24 — 36.8% from 9,150 appearances08/25 — 38.1% from 6,340 appearances
46.3%08/20 38.1%08/25

Pick rate

08/20 — 3.5% from 12,759 appearances08/21 — 3.4% from 11,828 appearances08/22 — 3.3% from 7,664 appearances08/23 — 3.0% from 6,248 appearances08/24 — 2.6% from 9,150 appearances08/25 — 2.4% from 6,340 appearances
3.5%08/20 2.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −33.8 — punishes weak opponents: from Bronze to Legendary the win rate drops by 33.8 points (regression 61.5% to 27.7%). Higher up he gets outplayed.

Bronze — 77.3% from 8,283 gamesSilver — 58.5% from 9,842 gamesGold — 41.2% from 54,129 gamesDiamond — 39.3% from 22,347 gamesMythic — 42.1% from 16,559 gamesLegendary — 42.5% from 4,270 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Out in the Open Knockout 41.7%
13599 98
New Horizons Knockout 41.3%
14031 98
Flaring Phoenix Knockout 41.1%
13932 98
Belle's Rock Knockout 40.8%
12427 96

Against whom

Direct duels in Knockout: how Kaze does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.7% against Doug in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Kaze runs in 11 circles — whoever Kaze beats beats someone who in turn beats Kaze. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Tara 60.5% 451 games Trunk 54.3% 4,977 games Pearl 54.0% 1,106 games Edgar 51.2% 20,884 games Bolt 53.3% 1,374 games Jessie 55.0% 504 games

Who plays him best soon

Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 лети ૮ ․ ․ ྀིა Masters 54 41.9% 66.7%
2 miguel Legendary 33 40.7% 75.8%
3 who am i? Legendary 29 40.6% 79.3%
4 Rem🦋 Legendary 23 40.3% 87.0%
5 For7ius Legendary 53 40.0% 62.3%