Only Chivalry. 08/04 to 08/19, 3 days. 1 earlier day is left out — below 154 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Knockout: how Kenji does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
55.6%
484 games
Edgar
52.5%
463 games
Gray
58.1%
93 games
Piper
51.6%
248 games
Mandy
54.0%
124 games
Mina
55.6%
63 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BS|YUZU | Mythic | 33 | 36.9% | 66.7% |
| 2 | ブロスタへようこそ! | Diamond | 24 | 32.2% | 54.2% |
| 3 | ピック指示したら即利敵 | Diamond | 20 | 28.0% | 35.0% |
| 4 | kenji | Diamond | 24 | 27.7% | 33.3% |
| 5 | yangpogi | Diamond | 21 | 25.0% | 19.0% |