Best map: Open Business with 58.9% from 1,724 games.
Wins late — in Brawl Ball 3.7 points better in long rounds than in short ones (51.2% against 47.5%, split at 89 s). Needs the long round; in a fast game he never arrives.
Diamondchange
08/04 to 08/21, 14 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.4 — rewards skill: from Bronze to Masters the win rate climbs by 11.4 points (regression 43.0% to 54.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
58.9% | 1724 | 67 | ||
Dueling Beetles ![]() |
58.1% | 1903 | 68 | ||
Parallel Plays ![]() |
56.0% | 2693 | 73 | ||
Ring of Fire ![]() |
55.7% | 912 | 57 | ||
Triple Dribble ![]() |
53.2% | 1407 | 64 | ||
Spiraling Out ![]() |
52.8% | 1036 | 59 | ||
Pinball Dreams ![]() |
52.5% | 956 | 58 | ||
Hard Rock Mine ![]() |
51.3% | 1041 | 59 | ||
Layer Cake ![]() |
51.6% | 798 | 55 | ||
Rustic Arcade ![]() |
52.2% | 412 | 45 | ||
Undermine ![]() |
49.9% | 917 | 57 | ||
Deathcap Trap prev. season |
49.2% | 1471 | 64 | ||
Crystal Arcade prev. season |
48.9% | 1723 | 67 | ||
Dry Season prev. season |
49.2% | 999 | 59 | ||
Sneaky Fields ![]() |
48.3% | 993 | 58 | ||
Belle's Rock prev. season |
47.8% | 893 | 57 | ||
Double Swoosh ![]() |
47.6% | 902 | 57 | ||
Center Stage ![]() |
47.5% | 741 | 54 | ||
Hideout prev. season |
46.9% | 752 | 54 | ||
Kaboom Canyon prev. season |
47.0% | 591 | 51 | ||
Safe(r) Zone ![]() |
49.2% | 122 | 27 | ||
Hot Potato prev. season |
45.7% | 698 | 53 | ||
Gem Fort ![]() |
45.2% | 1005 | 59 | ||
Safe Zone prev. season |
45.6% | 485 | 48 | ||
Flaring Phoenix prev. season |
43.7% | 934 | 58 | ||
Bridge Too Far prev. season |
43.5% | 430 | 46 | ||
New Horizons prev. season |
43.0% | 714 | 53 | ||
Out in the Open prev. season |
42.9% | 671 | 53 | ||
Pit Stop ![]() |
41.0% | 227 | 36 | ||
Shooting Star prev. season |
39.1% | 647 | 52 |
Direct duels in Knockout: how Kenji does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 24.1% against Edgar in Heist. On average the worst case sits at 27.1%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
56.3%
435 games
Edgar
51.9%
422 games
Piper
52.8%
216 games
Mandy
54.7%
106 games
Gray
55.6%
81 games
Nori
49.0%
304 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BS|YUZU | Mythic | 33 | 37.4% | 66.7% |
| 2 | ブロスタへようこそ! | Diamond | 24 | 32.7% | 54.2% |
| 3 | kenji | Diamond | 22 | 28.8% | 36.4% |
| 4 | yangpogi | Diamond | 21 | 25.5% | 19.0% |