Best map: Spiraling Out with 53.1% from 128 games.
Wins late — in Brawl Ball 3.7 points better in long rounds than in short ones (51.2% against 47.5%, split at 89 s). Needs the long round; in a fast game he never arrives.
Silverchange
08/05 to 08/21, 4 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.9 — rewards skill: from Bronze to Masters the win rate climbs by 10.9 points (regression 43.4% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
53.1% | 128 | 28 | ||
Open Business ![]() |
47.5% | 120 | 27 | ||
Double Swoosh ![]() |
46.2% | 132 | 28 | ||
Triple Dribble ![]() |
45.9% | 122 | 27 | ||
Dueling Beetles ![]() |
45.8% | 131 | 28 | ||
Parallel Plays ![]() |
44.6% | 139 | 29 | ||
Center Stage ![]() |
42.9% | 119 | 27 | ||
Sneaky Fields ![]() |
41.7% | 127 | 28 | ||
Layer Cake ![]() |
41.0% | 100 | 24 | ||
Hard Rock Mine ![]() |
41.2% | 114 | 26 | ||
Undermine ![]() |
40.5% | 116 | 26 | ||
Crystal Arcade prev. season |
10.0% | 10 | 0 | ||
Gem Fort ![]() |
40.0% | 115 | 26 | ||
Belle's Rock ![]() |
37.0% | 73 | 19 | ||
Ring of Fire ![]() |
38.6% | 114 | 26 | ||
Hideout ![]() |
35.4% | 65 | 18 | ||
Kaboom Canyon ![]() |
36.3% | 80 | 21 | ||
New Horizons ![]() |
35.6% | 87 | 22 | ||
Hot Potato ![]() |
34.6% | 81 | 21 | ||
Out in the Open ![]() |
30.4% | 69 | 19 | ||
Rustic Arcade ![]() |
32.6% | 89 | 22 | ||
Safe(r) Zone ![]() |
29.9% | 67 | 18 | ||
Dry Season ![]() |
31.3% | 80 | 21 | ||
Shooting Star ![]() |
26.4% | 53 | 15 | ||
Safe Zone ![]() |
25.4% | 59 | 16 | ||
Flaring Phoenix ![]() |
29.4% | 85 | 22 | ||
Bridge Too Far ![]() |
26.8% | 71 | 19 | ||
Pit Stop ![]() |
25.4% | 67 | 18 | ||
Pinball Dreams ![]() |
28.5% | 130 | 28 |
Direct duels in Knockout: how Kenji does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 24.9% against Trunk in Heist. On average the worst case sits at 27.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
55.4%
504 games
Edgar
53.0%
481 games
Mandy
55.0%
129 games
Gray
54.9%
102 games
Piper
50.8%
256 games
Mina
55.4%
65 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BS|YUZU | Mythic | 33 | 36.7% | 66.7% |
| 2 | rico ✘ | Legendary | 30 | 34.3% | 60.0% |
| 3 | ブロスタへようこそ! | Diamond | 24 | 31.9% | 54.2% |
| 4 | kenji | Diamond | 24 | 27.5% | 33.3% |
| 5 | ピック指示したら即利敵 | Diamond | 21 | 27.5% | 33.3% |