Wins late — in Heist 10.5 points better in long rounds than in short ones (53.7% against 43.2%, split at 99 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.3 — rewards skill: from Diamond to Legendary the win rate climbs by 4.3 points (regression 45.9% to 50.2%). The higher the tier, the better he does.
Direct duels in Bounty: how Kenji does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Brock
54.9%
5,292 games
Pearl
58.9%
436 games
Carl
55.2%
958 games
Tick
53.8%
2,130 games
8-Bit
54.2%
971 games
Penny
53.2%
1,058 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | bot 5 | Legendary | 151 | 51.4% | 61.6% |
| 2 | люблю настю | Mythic | 65 | 50.3% | 67.7% |
| 3 | reu | Masters | 24 | 48.7% | 83.3% |
| 4 | zipzap | Legendary | 35 | 48.0% | 71.4% |
| 5 | cbbs/lucas | Mythic | 47 | 47.8% | 66.0% |