For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Direct duels in Brawl Ball: how Kenji does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinhole Punt. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Griff
56.6%
6,593 games
Jacky
62.2%
352 games
Doug
58.3%
825 games
Rico
54.4%
4,969 games
Bibi
54.4%
4,113 games
Emz
53.7%
4,477 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BS|YUZU | Mythic | 35 | 38.1% | 65.7% |
| 2 | ぱんぱん | Legendary | 24 | 37.9% | 75.0% |
| 3 | TE|Slick | Legendary | 37 | 35.8% | 56.8% |
| 4 | FZ|Karubyi | Legendary | 28 | 34.6% | 57.1% |
| 5 | -태일- | Mythic | 28 | 34.6% | 57.1% |