Wins late — in Brawl Ball 3.7 points better in long rounds than in short ones (51.2% against 47.5%, split at 89 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Kenji does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Silver.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Nori
57.5%
452 games
Edgar
55.7%
418 games
Mico
59.1%
127 games
Kaze
50.3%
539 games
Nita
54.1%
98 games
Chuck
52.3%
107 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BS|YUZU | Mythic | 26 | 42.0% | 73.1% |
| 2 | ブロスタへようこそ! | Diamond | 22 | 37.1% | 54.5% |
| 3 | yangpogi | Diamond | 20 | 30.4% | 20.0% |