Only Ring of Fire. 08/05 to 08/20, 10 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/20.
Win rate per rank tier on Ring of Fire — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +2.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Kenji does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed for Diamond.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bibi
71.0%
131 games
Trunk
61.7%
196 games
Griff
59.3%
236 games
Tick
69.0%
71 games
8-Bit
68.5%
73 games
Emz
57.1%
231 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.