Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.6 — rewards skill: from Diamond to Legendary the win rate climbs by 3.6 points (regression 46.5% to 50.0%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Kenji does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Bolt
60.6%
3,180 games
Bo
55.1%
14,363 games
Clancy
55.0%
2,071 games
Ash
55.1%
1,280 games
Carl
53.7%
3,239 games
8-Bit
52.9%
6,566 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | bot 5 | Legendary | 160 | 51.4% | 61.3% |
| 2 | люблю настю | Mythic | 65 | 50.2% | 67.7% |
| 3 | reu | Masters | 24 | 48.7% | 83.3% |
| 4 | futurlyrique106 | Legendary | 76 | 48.3% | 61.8% |
| 5 | zipzap | Legendary | 38 | 48.3% | 71.1% |