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EN

Kenji

Assassin Legendary Ranked · Silver
43.7%Win rate across all maps
9,553Games
92Trust Score
64. of 105Rank by score
+10.6Skill bonus

Best map: Parallel Plays with 55.1% from 470 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 39.PopularityBreadthCounter safetyStar rate
Win rate 39.43.7 %
Popularity 66.0.84 %
Breadth 52.17% of maps
Counter safety 54.28.3 %
Star rate 60.23.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 8 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/05 — 37.9% from 140 appearances08/06 — 44.7% from 94 appearances08/20 — 37.3% from 2,088 appearances08/21 — 42.6% from 1,588 appearances08/22 — 50.1% from 1,322 appearances08/23 — 46.0% from 1,141 appearances08/24 — 44.9% from 1,883 appearances08/25 — 45.1% from 1,522 appearances
37.9%08/05 45.1%08/25

Pick rate

08/05 — 1.2% from 140 appearances08/06 — 1.2% from 94 appearances08/20 — 0.8% from 2,088 appearances08/21 — 0.8% from 1,588 appearances08/22 — 0.9% from 1,322 appearances08/23 — 0.8% from 1,141 appearances08/24 — 0.8% from 1,883 appearances08/25 — 0.8% from 1,522 appearances
1.2%08/05 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.6 — rewards skill: from Bronze to Masters the win rate climbs by 10.6 points (regression 43.9% to 54.4%). The higher the tier, the better he does.

Bronze — 28.5% from 6,495 gamesSilver — 43.7% from 9,897 gamesGold — 49.1% from 90,374 gamesDiamond — 51.0% from 97,962 gamesMythic — 50.6% from 386,884 gamesLegendary — 52.3% from 106,575 gamesMasters — 51.5% from 3,401 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Parallel Plays Hot Zone 55.1%
470 47
Dueling Beetles Hot Zone 53.8%
489 48
Spiraling Out Brawl Ball 52.1%
507 48
Open Business Hot Zone 50.1%
445 46
Hard Rock Mine Gem Grab 49.5%
420 46
Triple Dribble Brawl Ball 46.2%
442 46
Double Swoosh Gem Grab 46.0%
454 47
Sneaky Fields Brawl Ball 45.1%
468 47
Layer Cake Bounty 45.3%
329 42
Rustic Arcade Gem Grab 44.8%
297 40
Center Stage Brawl Ball 44.1%
401 45
Ring of Fire Hot Zone 43.5%
359 43
Undermine Gem Grab 43.3%
413 45
Pinball Dreams Brawl Ball 42.7%
443 46
Gem Fort Gem Grab 42.5%
395 45
Crystal Arcade Gem Grabprev. season 10.0%
10 0
Kaboom Canyon Heist 40.9%
237 37
Hideout Bounty 39.4%
251 38
Shooting Star Bounty 38.7%
217 36
Bridge Too Far Heist 38.0%
229 36
Belle's Rock Knockout 37.7%
268 39
New Horizons Knockout 37.6%
263 39
Safe(r) Zone Heist 36.4%
225 36
Dry Season Bounty 36.4%
280 39
Pit Stop Heist 35.8%
246 38
Flaring Phoenix Knockout 34.8%
264 39
Safe Zone Heist 34.2%
225 36
Out in the Open Knockout 34.4%
247 38
Hot Potato Heist 34.5%
261 38

Who beats Kenji and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 BS|YUZU Mythic 35 38.4% 65.7%
2 ぱんぱん Legendary 24 38.2% 75.0%
3 TE|Slick Legendary 37 36.1% 56.8%
4 FZ|Karubyi Legendary 28 34.9% 57.1%
5 -태일- Mythic 28 34.9% 57.1%