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EN

Kenji

Assassin Legendary All games Heist
42.4%Win rate in Heist
14,859Games
99Trust Score
66. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 71.2% from 16,441 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safety 33.Star rate
Win rate 38.42.4 %
Popularity 65.0.67 %
Breadth 64.34% of maps
Counter safety 33.28.2 %
Star rate 62.15.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 65th means “better than 65% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 18 days. 9 earlier days are left out — below 110 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/03 — 35.1% from 111 appearances08/05 — 32.3% from 402 appearances08/09 — 43.0% from 121 appearances08/10 — 42.4% from 191 appearances08/11 — 42.9% from 499 appearances08/12 — 41.0% from 339 appearances08/13 — 43.6% from 1,000 appearances08/14 — 38.1% from 370 appearances08/15 — 36.3% from 1,154 appearances08/16 — 41.2% from 408 appearances08/17 — 42.3% from 1,210 appearances08/18 — 40.6% from 276 appearances08/19 — 42.6% from 3,098 appearances08/20 — 48.0% from 2,450 appearances08/21 — 45.9% from 1,268 appearances08/23 — 42.7% from 571 appearances08/24 — 42.1% from 140 appearances08/25 — 39.3% from 913 appearances
35.1%08/03 39.3%08/25

Pick rate

08/03 — 0.5% from 111 appearances08/05 — 0.4% from 402 appearances08/09 — 0.8% from 121 appearances08/10 — 0.6% from 191 appearances08/11 — 0.6% from 499 appearances08/12 — 0.6% from 339 appearances08/13 — 0.7% from 1,000 appearances08/14 — 0.5% from 370 appearances08/15 — 0.6% from 1,154 appearances08/16 — 0.6% from 408 appearances08/17 — 0.7% from 1,210 appearances08/18 — 0.5% from 276 appearances08/19 — 0.7% from 3,098 appearances08/20 — 1.0% from 2,450 appearances08/21 — 0.8% from 1,268 appearances08/23 — 0.5% from 571 appearances08/24 — 0.6% from 140 appearances08/25 — 0.6% from 913 appearances
0.5%08/03 0.6%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Quintillion Heist 44.2%
7737 89
Hot Tubs Heist 42.8%
1313 63
Photic Doom Heist 42.2%
663 52
Jedna Heist 41.6%
2406 72
Eating Good! Heist 39.8%
1057 59
Hot Potato Heist 36.6%
1683 66

Against whom

Direct duels in Heist: how Kenji does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.4% against Trunk in Heist. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 52.5% 2,989 games Mico 52.8% 642 games Edgar 49.9% 2,383 games Chuck 50.7% 525 games Nita 49.4% 595 games Kaze 47.0% 2,686 games

Who plays him best soon

Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 BS|YUZU Mythic 35 38.2% 65.7%
2 ぱんぱん Legendary 24 38.0% 75.0%
3 TE|Slick Legendary 37 35.9% 56.8%
4 FZ|Karubyi Legendary 28 34.7% 57.1%
5 -태일- Mythic 28 34.7% 57.1%