My roster

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EN

Kit

Support Legendary Trophies Bounty
51.8%Win rate in Bounty
65,624Games
100Trust Score
30. of 106Rank in Bounty

Best map: Flaring Phoenix with 85.2% from 412 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 51.
Win rate 69.51.8 %
Popularity 73.0.98 %
Breadth 88.63% of maps
Counter safety 86.39.4 %
Star rate 51.17.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 20 days. 9 earlier days are left out — below 358 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 58.9% from 1,257 appearances08/06 — 55.8% from 2,342 appearances08/07 — 51.2% from 896 appearances08/08 — 52.2% from 1,225 appearances08/09 — 52.5% from 612 appearances08/11 — 54.8% from 891 appearances08/12 — 53.7% from 1,519 appearances08/13 — 48.0% from 8,737 appearances08/14 — 48.9% from 6,715 appearances08/15 — 48.4% from 5,161 appearances08/16 — 49.8% from 7,387 appearances08/17 — 51.6% from 7,866 appearances08/18 — 53.5% from 8,460 appearances08/19 — 53.0% from 3,604 appearances08/20 — 53.3% from 2,783 appearances08/24 — 64.6% from 647 appearances08/25 — 57.7% from 369 appearances08/26 — 59.4% from 1,356 appearances08/28 — 55.3% from 459 appearances08/30 — 54.8% from 1,687 appearances
58.9%08/05 54.8%08/30

Pick rate

08/05 — 1.0% from 1,257 appearances08/06 — 1.0% from 2,342 appearances08/07 — 1.7% from 896 appearances08/08 — 1.6% from 1,225 appearances08/09 — 1.4% from 612 appearances08/11 — 0.8% from 891 appearances08/12 — 0.8% from 1,519 appearances08/13 — 0.9% from 8,737 appearances08/14 — 0.9% from 6,715 appearances08/15 — 0.9% from 5,161 appearances08/16 — 1.0% from 7,387 appearances08/17 — 1.2% from 7,866 appearances08/18 — 1.2% from 8,460 appearances08/19 — 0.9% from 3,604 appearances08/20 — 0.8% from 2,783 appearances08/24 — 0.7% from 647 appearances08/25 — 0.9% from 369 appearances08/26 — 0.8% from 1,356 appearances08/28 — 0.7% from 459 appearances08/30 — 1.1% from 1,687 appearances
1.0%08/05 1.1%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 165 maps.

MapWin rateGamesTrust
Hideout Bounty 56.2%
4137 80
Wall Hugging Bounty 54.5%
13869 98
Watermelons Bounty 54.7%
1602 66
Choral Chambers Bounty 55.1%
1050 59
Supercut Bounty 52.0%
5295 83
Crystal Clearing Bounty 51.7%
7414 88
Shooting Star Bounty 50.5%
10077 93
Layer Cake Bounty 50.0%
12298 96
Dry Season Bounty 48.7%
5152 83
Tasty Berry Bounty 48.7%
4335 80
Deathcap Trap Bounty 51.9%
391 44

Against whom

Direct duels in Bounty: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 36.0% against Clancy in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Kit runs in 1 circle — whoever Kit beats beats someone who in turn beats Kit. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.1% 10,379 games Tick 53.7% 3,070 games Brock 52.8% 8,793 games Penny 53.9% 1,114 games Bo 53.1% 1,440 games Carl 52.9% 1,112 games

Who plays him best soon

Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝚈𝚘𝚍𝚊 侍 Legendary 95 42.8% 56.8%
2 Bananenfresser Legendary 138 42.4% 52.9%
3 아기흑호랑이 Legendary 47 41.6% 63.8%
4 🧨CryNaMike🧨 Legendary 41 41.4% 65.9%
5 たこたこ Mythic 26 41.3% 76.9%