Best map: Flaring Phoenix with 57.7% from 1,578 games.
Goldchange
08/02 to 08/21, 8 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.3 — punishes weak opponents: from Silver to Masters the win rate drops by 2.3 points (regression 47.1% to 44.8%). Higher up he gets outplayed.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
57.7% | 1578 | 65 | ||
Belle's Rock ![]() |
57.9% | 1127 | 60 | ||
Hideout ![]() |
56.5% | 956 | 58 | ||
Rustic Arcade ![]() |
53.8% | 847 | 56 | ||
Layer Cake ![]() |
52.0% | 1480 | 64 | ||
Shooting Star ![]() |
53.0% | 793 | 55 | ||
Dry Season ![]() |
52.4% | 934 | 58 | ||
Hard Rock Mine ![]() |
52.3% | 912 | 57 | ||
New Horizons ![]() |
51.3% | 1345 | 63 | ||
Out in the Open ![]() |
51.4% | 1173 | 61 | ||
Gem Fort ![]() |
51.9% | 801 | 55 | ||
Double Swoosh ![]() |
51.9% | 749 | 54 | ||
Triple Dribble ![]() |
53.5% | 389 | 44 | ||
Parallel Plays ![]() |
51.1% | 622 | 51 | ||
Undermine ![]() |
50.4% | 704 | 53 | ||
Bridge Too Far ![]() |
51.1% | 309 | 41 | ||
Open Business ![]() |
51.2% | 281 | 40 | ||
Spiraling Out ![]() |
49.8% | 472 | 47 | ||
Hot Potato ![]() |
51.1% | 223 | 36 | ||
Pinball Dreams ![]() |
49.3% | 369 | 44 | ||
Dueling Beetles ![]() |
49.3% | 225 | 36 | ||
Pit Stop ![]() |
47.9% | 317 | 41 | ||
Ring of Fire ![]() |
47.6% | 288 | 40 | ||
Safe(r) Zone ![]() |
47.8% | 224 | 36 | ||
Center Stage ![]() |
46.5% | 325 | 42 | ||
Deathcap Trap prev. season |
47.1% | 157 | 31 | ||
Sneaky Fields ![]() |
45.8% | 345 | 43 | ||
Safe Zone ![]() |
46.5% | 157 | 31 | ||
Crystal Arcade prev. season |
37.6% | 101 | 24 | ||
Kaboom Canyon ![]() |
39.4% | 213 | 35 |
Direct duels in Knockout: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.2% against Bull in Heist. On average the worst case sits at 27.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.9%
1,727 games
Darryl
66.3%
803 games
Brock
55.8%
2,043 games
Edgar
55.8%
1,585 games
Tick
56.9%
469 games
Mina
57.6%
316 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | エルフ | Diamond | 49 | 36.3% | 57.1% |
| 2 | 🧨CryNaMike🧨 | Legendary | 20 | 31.4% | 55.0% |
| 3 | ぱーぷるぴーぷる | Diamond | 25 | 28.1% | 36.0% |
| 4 | 黙ってさぽーとしろ | Diamond | 27 | 25.0% | 22.2% |