Best map: Flaring Phoenix with 50.3% from 9,337 games.
Legendarychange
08/03 to 08/19, 17 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
50.3% | 9337 | 92 | ||
New Horizons prev. season |
49.4% | 7627 | 89 | ||
Belle's Rock prev. season |
49.3% | 8222 | 90 | ||
Out in the Open prev. season |
49.2% | 5128 | 83 | ||
Hideout prev. season |
48.3% | 4507 | 81 | ||
Dry Season prev. season |
47.6% | 5399 | 84 | ||
Hard Rock Mine prev. season |
47.6% | 3782 | 78 | ||
Rustic Arcade prev. season |
47.4% | 2112 | 70 | ||
Deathcap Trap prev. season |
46.4% | 2974 | 75 | ||
Layer Cake prev. season |
45.6% | 9261 | 92 | ||
Crystal Arcade prev. season |
46.3% | 2546 | 73 | ||
Parallel Plays prev. season |
45.8% | 5503 | 84 | ||
Gem Fort prev. season |
46.1% | 2713 | 73 | ||
Pit Stop ![]() |
63.2% | 19 | 0 | ||
Hot Potato prev. season |
45.7% | 935 | 58 | ||
Pinball Dreams prev. season |
45.4% | 1035 | 59 | ||
Undermine prev. season |
44.9% | 1867 | 68 | ||
Shooting Star prev. season |
43.8% | 3239 | 76 | ||
Safe Zone prev. season |
44.0% | 495 | 48 | ||
Double Swoosh prev. season |
43.2% | 1738 | 67 | ||
Kaboom Canyon prev. season |
43.5% | 563 | 50 | ||
Triple Dribble prev. season |
42.5% | 1274 | 62 | ||
Bridge Too Far prev. season |
41.6% | 799 | 55 | ||
Sneaky Fields prev. season |
40.6% | 769 | 55 | ||
Dueling Beetles prev. season |
40.0% | 730 | 54 | ||
Open Business prev. season |
39.6% | 801 | 55 | ||
Center Stage prev. season |
38.8% | 713 | 53 | ||
Ring of Fire prev. season |
38.2% | 602 | 51 |
Direct duels in Knockout: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 34.4% against Trunk in Hot Zone. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
64.4%
1,463 games
Darryl
66.8%
651 games
Edgar
56.4%
1,341 games
Brock
55.9%
1,692 games
Tick
57.0%
388 games
Mina
58.3%
252 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list