There are barely any games for this brawler on Beach Ball — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins early — in Bounty 2.8 points better in short rounds than in long ones (48.8% against 46.0%, split at 97 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Direct duels in Brawl Ball: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
51.3%
1,389 games
Griff
50.4%
1,636 games
Dynamike
52.0%
383 games
Doug
50.9%
336 games
Surge
48.6%
998 games
Frank
47.7%
1,672 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝚈𝚘𝚍𝚊 侍 | Legendary | 90 | 40.8% | 56.7% |
| 2 | BIG|Arthur🥥 | Masters | 39 | 37.5% | 61.5% |
| 3 | エルフ | Mythic | 56 | 37.5% | 55.4% |
| 4 | たこたこ | Mythic | 23 | 37.3% | 73.9% |
| 5 | 🧨CryNaMike🧨 | Legendary | 33 | 37.1% | 63.6% |