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Kit

Support Legendary Ranked · Diamond Flaring Phoenix Knockout
53.0%Win rate on Flaring Phoenix
3,035Games here
1.5%Pick rate
75Trust Score
16. of 105Rank on this map
−3.0Skill bonus

Wins early — in Knockout 3.3 points better in short rounds than in long ones (51.9% against 48.5%, split at 99 s). A pick for pace — if the game drags on, it works against him.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadth 47.Counter safetyStar rate
Win rate 72.51.3 %
Popularity 77.1.38 %
Breadth 47.14% of maps
Counter safety 86.39.3 %
Star rate 76.26.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/23, 14 days. 10 earlier days are left out — below 116 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 49.4% from 158 appearances08/05 — 45.9% from 542 appearances08/06 — 44.5% from 366 appearances08/12 — 44.1% from 188 appearances08/13 — 43.4% from 290 appearances08/14 — 47.2% from 358 appearances08/15 — 48.2% from 334 appearances08/16 — 46.5% from 314 appearances08/17 — 44.7% from 351 appearances08/18 — 49.3% from 345 appearances08/20 — 53.0% from 798 appearances08/21 — 53.9% from 1,114 appearances08/22 — 53.4% from 760 appearances08/23 — 49.6% from 363 appearances
49.4%08/04 49.6%08/23

Pick rate

08/04 — 2.4% from 158 appearances08/05 — 2.6% from 542 appearances08/06 — 2.0% from 366 appearances08/12 — 2.1% from 188 appearances08/13 — 2.1% from 290 appearances08/14 — 2.3% from 358 appearances08/15 — 2.1% from 334 appearances08/16 — 1.7% from 314 appearances08/17 — 1.8% from 351 appearances08/18 — 1.9% from 345 appearances08/20 — 1.9% from 798 appearances08/21 — 1.5% from 1,114 appearances08/22 — 1.6% from 760 appearances08/23 — 1.5% from 363 appearances
2.4%08/04 1.5%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.0 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.0 points (regression 50.8% to 47.8%). Higher up he gets outplayed.

Gold — 55.2% from 2,927 gamesDiamond — 49.6% from 6,536 gamesMythic — 47.8% from 37,021 gamesLegendary — 50.4% from 9,504 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.0% 3,065 games Darryl 63.0% 1,586 games Tick 58.1% 860 games Brock 55.1% 3,747 games Pearl 60.1% 426 games Edgar 54.1% 2,820 games

Who plays him best

Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 BIG|Arthur🥥 Legendary 34 39.0% 67.6%
2 エルフ Diamond 56 38.0% 55.4%
3 たこたこ Mythic 23 37.9% 73.9%
4 🧨CryNaMike🧨 Legendary 29 37.5% 65.5%
5 𝚈𝚘𝚍𝚊 侍 Legendary 46 35.9% 52.2%