Wins late — in Brawl Ball 6.6 points better in long rounds than in short ones (44.6% against 38.0%, split at 112 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 6 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Hideout. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Flaring Phoenix Knockout | 46.7% | 1522 | 65 | ||
| New Horizons Knockout | 46.3% | 1256 | 62 | ||
| Layer Cake Bounty | 45.7% | 1382 | 63 | ||
| Rustic Arcade Gem Grab | 46.7% | 478 | 47 | ||
| Hard Rock Mine Gem Grab | 45.4% | 692 | 53 | ||
| Out in the Open Knockout | 44.5% | 1051 | 59 | ||
| Undermine Gem Grab | 44.5% | 683 | 53 | ||
| Belle's Rock Knockout | 43.7% | 1198 | 61 | ||
| Bridge Too Far Heist | 44.1% | 227 | 36 | ||
| Parallel Plays Hot Zone | 43.6% | 736 | 54 | ||
| Double Swoosh Gem Grab | 43.5% | 666 | 52 | ||
| Deathcap Trap Gem Grab | 43.4% | 611 | 51 | ||
| Hideout Bounty | 43.1% | 622 | 51 | ||
| Dry Season Bounty | 42.9% | 676 | 53 | ||
| Gem Fort Gem Grab | 42.1% | 667 | 52 | ||
| Crystal Arcade Gem Grab | 42.1% | 663 | 52 | ||
| Kaboom Canyon Heist | 41.7% | 206 | 35 | ||
| Dueling Beetles Hot Zone | 40.5% | 262 | 38 | ||
| Center Stage Brawl Ball | 40.2% | 346 | 43 | ||
| Ring of Fire Hot Zone | 38.8% | 232 | 37 | ||
| Shooting Star Bounty | 38.6% | 575 | 50 | ||
| Safe Zone Heist | 34.9% | 146 | 30 | ||
| Triple Dribble Brawl Ball | 36.2% | 447 | 46 | ||
| Open Business Hot Zone | 33.3% | 273 | 39 | ||
| Pinball Dreams Brawl Ball | 33.3% | 384 | 44 | ||
| Sneaky Fields Brawl Ball | 32.4% | 429 | 46 | ||
| Hot Potato Heist | 25.7% | 171 | 32 |
Direct duels in Bounty: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed for Diamond.
Worst case: 32.4% against Pearl in Bounty. On average the worst case sits at 35.6%.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bolt
60.0%
60 games
Piper
41.7%
60 games
Mortis
41.5%
94 games
Crow
40.3%
67 games
Colt
39.7%
63 games
Edgar
40.3%
77 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | zzz/R"aiki_kami | Mythic | 28 | 47.8% | 71.4% |
| 2 | サタケ・アッカーマン | Legendary | 20 | 47.1% | 75.0% |
| 3 | Aaronn | Legendary | 23 | 46.5% | 69.6% |
| 4 | Brawler | Mythic | 23 | 46.5% | 69.6% |
| 5 | DG zet✌️ | Legendary | 25 | 46.5% | 68.0% |