Wins late — in Gem Grab 4.4 points better in long rounds than in short ones (46.4% against 41.9%, split at 106 s). Needs the long round; in a fast game he never arrives.
08/03 to 08/13, 11 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Legendary) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Flaring Phoenix Knockout | 50.5% | 7168 | 88 | ||
| New Horizons Knockout | 49.3% | 5739 | 85 | ||
| Belle's Rock Knockout | 49.0% | 6340 | 86 | ||
| Out in the Open Knockout | 49.2% | 3931 | 79 | ||
| Hideout Bounty | 48.4% | 3479 | 77 | ||
| Dry Season Bounty | 48.1% | 4128 | 80 | ||
| Hard Rock Mine Gem Grab | 48.0% | 2931 | 75 | ||
| Gem Fort Gem Grab | 47.1% | 2039 | 69 | ||
| Rustic Arcade Gem Grab | 47.3% | 1562 | 65 | ||
| Deathcap Trap Gem Grab | 46.3% | 2311 | 71 | ||
| Undermine Gem Grab | 46.5% | 1390 | 63 | ||
| Layer Cake Bounty | 45.2% | 7060 | 88 | ||
| Parallel Plays Hot Zone | 45.2% | 4223 | 80 | ||
| Crystal Arcade Gem Grab | 45.5% | 1922 | 68 | ||
| Pinball Dreams Brawl Ball | 45.5% | 726 | 54 | ||
| Shooting Star Bounty | 43.9% | 2414 | 72 | ||
| Hot Potato Heist | 43.8% | 733 | 54 | ||
| Kaboom Canyon Heist | 43.4% | 429 | 46 | ||
| Safe Zone Heist | 43.3% | 365 | 43 | ||
| Double Swoosh Gem Grab | 42.7% | 1303 | 62 | ||
| Triple Dribble Brawl Ball | 42.7% | 981 | 58 | ||
| Sneaky Fields Brawl Ball | 41.9% | 558 | 50 | ||
| Bridge Too Far Heist | 41.1% | 569 | 50 | ||
| Dueling Beetles Hot Zone | 40.0% | 575 | 50 | ||
| Ring of Fire Hot Zone | 39.6% | 454 | 47 | ||
| Open Business Hot Zone | 39.6% | 594 | 51 | ||
| Center Stage Brawl Ball | 37.2% | 521 | 49 |
Direct duels in Hot Zone: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Legendary.
Worst case: 30.7% against Trunk in Hot Zone. On average the worst case sits at 33.9%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Legendary.
Bibi
57.3%
300 games
R-T
58.9%
141 games
Surge
51.9%
462 games
Doug
54.1%
133 games
Nori
51.9%
210 games
Jacky
57.5%
73 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | пацан строгий | Mythic | 21 | 48.5% | 81.0% |
| 2 | サタケ・アッカーマン | Legendary | 20 | 47.0% | 75.0% |
| 3 | zzz/R"aiki_kami | Mythic | 30 | 46.9% | 66.7% |
| 4 | Aaronn | Legendary | 23 | 46.5% | 69.6% |
| 5 | Brawler | Mythic | 23 | 46.5% | 69.6% |