Wins late — in Gem Grab 4.4 points better in long rounds than in short ones (46.4% against 41.9%, split at 106 s). Needs the long round; in a fast game he never arrives.
08/03 to 08/13, 11 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Mythic) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Belle's Rock Knockout | 48.7% | 13188 | 97 | ||
| Flaring Phoenix Knockout | 48.1% | 15628 | 100 | ||
| Out in the Open Knockout | 48.2% | 9959 | 93 | ||
| New Horizons Knockout | 47.1% | 12516 | 96 | ||
| Hideout Bounty | 46.5% | 6056 | 85 | ||
| Dry Season Bounty | 45.1% | 7439 | 89 | ||
| Parallel Plays Hot Zone | 44.9% | 6612 | 87 | ||
| Hard Rock Mine Gem Grab | 45.0% | 4826 | 82 | ||
| Shooting Star Bounty | 44.9% | 5232 | 83 | ||
| Deathcap Trap Gem Grab | 45.0% | 4164 | 80 | ||
| Gem Fort Gem Grab | 43.4% | 4355 | 81 | ||
| Layer Cake Bounty | 42.9% | 14049 | 98 | ||
| Rustic Arcade Gem Grab | 43.2% | 3405 | 77 | ||
| Crystal Arcade Gem Grab | 43.0% | 4464 | 81 | ||
| Pinball Dreams Brawl Ball | 43.0% | 1819 | 67 | ||
| Hot Potato Heist | 42.8% | 1264 | 62 | ||
| Double Swoosh Gem Grab | 42.0% | 3458 | 77 | ||
| Undermine Gem Grab | 41.6% | 3872 | 79 | ||
| Triple Dribble Brawl Ball | 41.9% | 2116 | 70 | ||
| Center Stage Brawl Ball | 40.8% | 1617 | 66 | ||
| Sneaky Fields Brawl Ball | 39.4% | 1848 | 68 | ||
| Kaboom Canyon Heist | 39.4% | 1329 | 63 | ||
| Open Business Hot Zone | 39.2% | 1415 | 64 | ||
| Safe Zone Heist | 39.0% | 863 | 56 | ||
| Bridge Too Far Heist | 38.2% | 1389 | 63 | ||
| Dueling Beetles Hot Zone | 37.3% | 1255 | 62 | ||
| Ring of Fire Hot Zone | 35.5% | 1249 | 62 |
Direct duels in Hot Zone: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Mythic.
Worst case: 30.0% against Poco in Hot Zone. On average the worst case sits at 34.0%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bibi
51.8%
791 games
Juju
55.2%
201 games
R-T
53.0%
166 games
Trunk
54.5%
123 games
Doug
50.0%
438 games
Hank
50.6%
180 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | zzz/R"aiki_kami | Mythic | 28 | 47.8% | 71.4% |
| 2 | サタケ・アッカーマン | Legendary | 20 | 47.1% | 75.0% |
| 3 | Aaronn | Legendary | 23 | 46.5% | 69.6% |
| 4 | Brawler | Mythic | 23 | 46.5% | 69.6% |
| 5 | DG zet✌️ | Legendary | 25 | 46.5% | 68.0% |