Wins late — in Brawl Ball 4.8 points better in long rounds than in short ones (44.6% against 39.8%, split at 112 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 6 days. 13 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Ring of Fire. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Flaring Phoenix Knockout | 46.4% | 1568 | 65 | ||
| New Horizons Knockout | 46.5% | 1294 | 62 | ||
| Layer Cake Bounty | 45.7% | 1416 | 64 | ||
| Rustic Arcade Gem Grab | 46.7% | 499 | 48 | ||
| Hard Rock Mine Gem Grab | 45.8% | 714 | 53 | ||
| Out in the Open Knockout | 44.6% | 1085 | 60 | ||
| Parallel Plays Hot Zone | 44.4% | 762 | 54 | ||
| Undermine Gem Grab | 44.3% | 706 | 53 | ||
| Belle's Rock Knockout | 43.9% | 1239 | 62 | ||
| Double Swoosh Gem Grab | 43.5% | 690 | 53 | ||
| Bridge Too Far Heist | 43.7% | 238 | 37 | ||
| Deathcap Trap Gem Grab | 43.3% | 642 | 52 | ||
| Hideout Bounty | 42.9% | 637 | 52 | ||
| Dry Season Bounty | 42.5% | 710 | 53 | ||
| Gem Fort Gem Grab | 42.0% | 696 | 53 | ||
| Crystal Arcade Gem Grab | 41.8% | 689 | 53 | ||
| Kaboom Canyon Heist | 41.3% | 213 | 35 | ||
| Dueling Beetles Hot Zone | 41.5% | 277 | 39 | ||
| Center Stage Brawl Ball | 40.2% | 363 | 43 | ||
| Ring of Fire Hot Zone | 39.5% | 238 | 37 | ||
| Shooting Star Bounty | 38.8% | 603 | 51 | ||
| Safe Zone Heist | 35.6% | 149 | 30 | ||
| Triple Dribble Brawl Ball | 36.8% | 468 | 47 | ||
| Pinball Dreams Brawl Ball | 33.8% | 399 | 45 | ||
| Open Business Hot Zone | 32.4% | 281 | 40 | ||
| Sneaky Fields Brawl Ball | 33.3% | 444 | 46 | ||
| Hot Potato Heist | 25.6% | 180 | 33 |
Direct duels in Hot Zone: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed for Diamond.
Worst case: 30.4% against Trunk in Hot Zone. On average the worst case sits at 33.9%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Diamond.
Not enough data yet.
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | пацан строгий | Mythic | 21 | 48.4% | 81.0% |
| 2 | Brawler | Mythic | 25 | 47.4% | 72.0% |
| 3 | サタケ・アッカーマン | Legendary | 20 | 47.0% | 75.0% |
| 4 | zzz/R"aiki_kami | Mythic | 30 | 46.8% | 66.7% |
| 5 | Aaronn | Legendary | 23 | 46.5% | 69.6% |