Wins early — in Knockout 3.3 points better in short rounds than in long ones (51.9% against 48.5%, split at 99 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Brawl Ball: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Spiraling Out. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Griff
52.8%
904 games
Ash
56.0%
141 games
Dynamike
53.1%
194 games
Bibi
49.6%
724 games
Frank
49.2%
864 games
Surge
49.7%
551 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BIG|Arthur🥥 | Legendary | 39 | 38.2% | 61.5% |
| 2 | エルフ | Diamond | 56 | 38.1% | 55.4% |
| 3 | たこたこ | Mythic | 23 | 38.1% | 73.9% |
| 4 | 🧨CryNaMike🧨 | Legendary | 31 | 36.8% | 61.3% |
| 5 | 𝚈𝚘𝚍𝚊 侍 | Legendary | 48 | 35.4% | 50.0% |