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EN

Kit

Support Legendary Ranked · Silver
52.3%Win rate across all maps
5,034Games
83Trust Score
32. of 105Rank by score
−4.5Skill bonus

Best map: New Horizons with 56.3% from 318 games.

Wins early — in Bounty 2.8 points better in short rounds than in long ones (48.8% against 46.0%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 37.
Win rate 64.52.3 %
Popularity 38.0.42 %
Breadth 46.13% of maps
Counter safety 81.32.6 %
Star rate 37.19.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 9 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/05 — 50.5% from 93 appearances08/06 — 48.3% from 89 appearances08/20 — 55.6% from 940 appearances08/21 — 51.2% from 856 appearances08/22 — 51.0% from 730 appearances08/23 — 46.8% from 664 appearances08/24 — 53.7% from 987 appearances08/25 — 53.2% from 727 appearances08/26 — 54.6% from 130 appearances
50.5%08/05 54.6%08/26

Pick rate

08/05 — 0.8% from 93 appearances08/06 — 1.1% from 89 appearances08/20 — 0.4% from 940 appearances08/21 — 0.5% from 856 appearances08/22 — 0.5% from 730 appearances08/23 — 0.5% from 664 appearances08/24 — 0.4% from 987 appearances08/25 — 0.4% from 727 appearances08/26 — 0.4% from 130 appearances
0.8%08/05 0.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.5 points (regression 48.9% to 44.4%). Higher up he gets outplayed.

Bronze — 63.9% from 792 gamesSilver — 52.1% from 5,311 gamesGold — 48.7% from 62,727 gamesDiamond — 45.9% from 90,329 gamesMythic — 45.2% from 351,596 gamesLegendary — 47.3% from 92,029 gamesMasters — 47.4% from 2,598 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
New Horizons Knockout 56.3%
318 41
Gem Fort Gem Grab 57.2%
243 37
Flaring Phoenix Knockout 55.3%
356 43
Hard Rock Mine Gem Grab 57.3%
227 36
Belle's Rock Knockout 55.5%
283 40
Pinball Dreams Brawl Ball 58.2%
153 30
Layer Cake Bounty 53.8%
340 42
Shooting Star Bounty 55.3%
190 34
Hideout Bounty 54.5%
220 36
Rustic Arcade Gem Grab 54.5%
202 35
Dry Season Bounty 54.5%
189 34
Double Swoosh Gem Grab 52.7%
237 37
Out in the Open Knockout 51.5%
295 40
Kaboom Canyon Heist 54.6%
97 24
Pit Stop Heist 54.1%
85 22
Safe(r) Zone Heist 54.3%
81 21
Parallel Plays Hot Zone 49.2%
179 33
Sneaky Fields Brawl Ball 49.6%
141 29
Spiraling Out Brawl Ball 47.9%
167 32
Undermine Gem Grab 46.6%
223 36
Deathcap Trap Gem Grabprev. season 57.1%
14 0
Center Stage Brawl Ball 46.4%
140 29
Dueling Beetles Hot Zone 46.6%
103 25
Safe Zone Heist 46.6%
73 19
Hot Potato Heist 46.1%
89 22
Bridge Too Far Heist 45.8%
72 19
Crystal Arcade Gem Grabprev. season 40.0%
10 0
Open Business Hot Zone 41.7%
96 23
Ring of Fire Hot Zone 40.9%
110 26
Triple Dribble Brawl Ball 40.5%
116 26

Who beats Kit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝚈𝚘𝚍𝚊 侍 Legendary 90 40.9% 56.7%
2 BIG|Arthur🥥 Masters 39 37.6% 61.5%
3 エルフ Mythic 56 37.5% 55.4%
4 たこたこ Mythic 23 37.3% 73.9%
5 🧨CryNaMike🧨 Legendary 33 37.2% 63.6%