My roster

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EN

Kit

Support Legendary All games Bounty
51.5%Win rate in Bounty
61,235Games
100Trust Score
29. of 106Rank in Bounty

Best map: Flaring Phoenix with 79.3% from 662 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 42.
Win rate 71.51.5 %
Popularity 73.1.00 %
Breadth 69.37% of maps
Counter safety 93.40.8 %
Star rate 42.20.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 12 earlier days are left out — below 240 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 58.9% from 1,257 appearances08/06 — 55.8% from 2,334 appearances08/07 — 51.0% from 884 appearances08/08 — 52.2% from 1,217 appearances08/09 — 52.1% from 601 appearances08/11 — 54.8% from 887 appearances08/12 — 53.7% from 1,519 appearances08/13 — 48.0% from 8,718 appearances08/14 — 48.9% from 6,692 appearances08/15 — 48.5% from 5,141 appearances08/16 — 49.8% from 7,352 appearances08/17 — 51.6% from 7,832 appearances08/18 — 53.5% from 8,419 appearances08/19 — 52.9% from 3,558 appearances08/20 — 53.3% from 2,731 appearances08/22 — 59.1% from 328 appearances08/24 — 65.9% from 583 appearances
58.9%08/05 65.9%08/24

Pick rate

08/05 — 1.0% from 1,257 appearances08/06 — 1.0% from 2,334 appearances08/07 — 1.7% from 884 appearances08/08 — 1.6% from 1,217 appearances08/09 — 1.4% from 601 appearances08/11 — 0.8% from 887 appearances08/12 — 0.8% from 1,519 appearances08/13 — 0.9% from 8,718 appearances08/14 — 0.9% from 6,692 appearances08/15 — 0.9% from 5,141 appearances08/16 — 1.0% from 7,352 appearances08/17 — 1.2% from 7,832 appearances08/18 — 1.2% from 8,419 appearances08/19 — 0.9% from 3,558 appearances08/20 — 0.8% from 2,731 appearances08/22 — 0.8% from 328 appearances08/24 — 0.7% from 583 appearances
1.0%08/05 0.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 168 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 54.4%
13819 98
Hideout Bounty 54.4%
2662 73
Choral Chambers Bounty 56.0%
923 57
Crystal Clearing Bounty 51.7%
7378 88
Supercut Bounty 51.9%
5215 83
Shooting Star Bounty 50.8%
10221 93
Watermelons Bounty 52.4%
963 58
Layer Cake Bounty 49.2%
10192 93
Dry Season Bounty 48.7%
5153 83
Tasty Berry Bounty 48.8%
4322 80
Deathcap Trap Bounty 51.4%
383 44

Against whom

Direct duels in Bounty: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.9% against Clancy in Brawl Ball. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.1% 5,752 games Brock 53.4% 3,930 games Tick 53.3% 1,444 games Penny 55.4% 498 games Pearl 55.2% 339 games Carl 53.8% 465 games

Who plays him best soon

Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝚈𝚘𝚍𝚊 侍 Legendary 90 40.9% 56.7%
2 BIG|Arthur🥥 Masters 39 37.6% 61.5%
3 エルフ Mythic 56 37.5% 55.4%
4 たこたこ Mythic 23 37.4% 73.9%
5 🧨CryNaMike🧨 Legendary 33 37.2% 63.6%