Best map: New Horizons with 54.5% from 543 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/05 to 08/11, 4 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/11.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.0 — punishes weak opponents: from Silver to Masters the win rate drops by 3.0 points (regression 50.3% to 47.3%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 23 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
54.5% | 543 | 49 | ||
Flaring Phoenix ![]() |
52.4% | 494 | 48 | ||
Belle's Rock ![]() |
51.8% | 635 | 52 | ||
Out in the Open prev. season |
49.1% | 5545 | 84 |
Direct duels in Knockout: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.7% against Jacky in Brawl Ball. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
61.4%
4,555 games
Darryl
61.6%
2,716 games
Pearl
61.4%
730 games
Brock
55.7%
6,382 games
Tick
57.0%
1,606 games
Grom
58.8%
660 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝚈𝚘𝚍𝚊 侍 | Legendary | 87 | 40.7% | 56.3% |
| 2 | BIG|Arthur🥥 | Masters | 39 | 37.8% | 61.5% |
| 3 | エルフ | Mythic | 56 | 37.7% | 55.4% |
| 4 | たこたこ | Mythic | 23 | 37.6% | 73.9% |
| 5 | 🧨CryNaMike🧨 | Legendary | 33 | 37.4% | 63.6% |