Wins late — in Knockout 11.6 points better in long rounds than in short ones (52.8% against 41.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Gem Grab: how Larry & Lawrie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.4%
85 games
Max
65.6%
64 games
Edgar
51.3%
552 games
Griff
53.8%
210 games
Bull
59.7%
72 games
Mortis
49.5%
200 games
Players with a profile and at least 20 games on Larry & Lawrie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Popcorn | Diamond | 22 | 29.4% | 36.4% |