Best map: Shooting Star with 52.1% from 70,395 games.
Wins early — in Hot Zone 14.7 points better in short rounds than in long ones (25.2% against 39.8%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
08/02 to 08/21, 20 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Picked less often — 1.4% to 0.8% pick rate, down 44 %. The win rate moved 0.8 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +13.6 — rewards skill: from Bronze to Masters the win rate climbs by 13.6 points (regression 40.0% to 53.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star prev. season |
52.1% | 70395 | 100 | ||
New Horizons prev. season |
51.3% | 75451 | 100 | ||
Dry Season prev. season |
51.2% | 65197 | 100 | ||
Belle's Rock prev. season |
50.4% | 59260 | 100 | ||
Rustic Arcade prev. season |
50.2% | 49412 | 100 | ||
Out in the Open prev. season |
49.6% | 75711 | 100 | ||
Flaring Phoenix prev. season |
49.0% | 71921 | 100 | ||
Deathcap Trap prev. season |
48.5% | 40691 | 100 | ||
Layer Cake prev. season |
48.4% | 54136 | 100 | ||
Hideout ![]() |
52.7% | 406 | 45 | ||
Crystal Arcade prev. season |
47.5% | 40465 | 100 | ||
Hard Rock Mine prev. season |
46.7% | 41008 | 100 | ||
Undermine prev. season |
46.5% | 40291 | 100 | ||
Ring of Fire prev. season |
46.8% | 9494 | 92 | ||
Gem Fort prev. season |
45.9% | 36513 | 100 | ||
Open Business prev. season |
45.7% | 7337 | 88 | ||
Double Swoosh prev. season |
44.5% | 29975 | 100 | ||
Dueling Beetles prev. season |
44.9% | 4979 | 83 | ||
Spiraling Out ![]() |
57.1% | 28 | 5 | ||
Parallel Plays prev. season |
43.9% | 11033 | 94 | ||
Pinball Dreams prev. season |
43.8% | 8938 | 91 | ||
Center Stage prev. season |
43.7% | 7637 | 89 | ||
Triple Dribble prev. season |
43.4% | 7414 | 88 | ||
Kaboom Canyon prev. season |
41.5% | 6710 | 87 | ||
Sneaky Fields prev. season |
40.0% | 5526 | 84 | ||
Safe Zone prev. season |
39.9% | 4324 | 80 | ||
Hot Potato prev. season |
39.7% | 4486 | 81 | ||
Bridge Too Far prev. season |
39.0% | 6013 | 85 |
Direct duels in Knockout: how Leon does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.7% against Doug in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
58.2%
3,882 games
Tick
59.7%
993 games
Bolt
62.7%
402 games
Edgar
55.9%
2,917 games
Gray
57.4%
817 games
Najia
56.8%
662 games
Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | poss | Diamond | 34 | 35.0% | 58.8% |