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EN

Leon

Assassin Legendary Ranked · Silver
39.3%Win rate across all maps
12,434Games
96Trust Score
74. of 105Rank by score
+11.7Skill bonus

Best map: Flaring Phoenix with 50.4% from 768 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 22.Counter safetyStar rate
Win rate 30.39.3 %
Popularity 71.1.05 %
Breadth 22.7% of maps
Counter safety 28.22.4 %
Star rate 45.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/04 — 41.1% from 112 appearances08/05 — 45.3% from 214 appearances08/06 — 43.0% from 114 appearances08/20 — 35.2% from 2,741 appearances08/21 — 38.2% from 2,102 appearances08/22 — 43.0% from 1,692 appearances08/23 — 41.4% from 1,595 appearances08/24 — 41.1% from 2,292 appearances08/25 — 39.8% from 1,806 appearances08/26 — 32.5% from 206 appearances
41.1%08/04 32.5%08/26

Pick rate

08/04 — 1.8% from 112 appearances08/05 — 1.8% from 214 appearances08/06 — 1.5% from 114 appearances08/20 — 1.1% from 2,741 appearances08/21 — 1.1% from 2,102 appearances08/22 — 1.1% from 1,692 appearances08/23 — 1.1% from 1,595 appearances08/24 — 1.0% from 2,292 appearances08/25 — 0.9% from 1,806 appearances08/26 — 1.0% from 206 appearances
1.8%08/04 1.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.7 — rewards skill: from Bronze to Masters the win rate climbs by 11.7 points (regression 41.3% to 53.0%). The higher the tier, the better he does.

Bronze — 33.6% from 4,843 gamesSilver — 39.5% from 13,018 gamesGold — 46.2% from 118,620 gamesDiamond — 47.8% from 154,688 gamesMythic — 49.0% from 941,146 gamesLegendary — 51.1% from 197,391 gamesMasters — 52.8% from 2,557 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Flaring Phoenix Knockout 50.4%
768 55
Hideout Bounty 48.7%
608 51
Rustic Arcade Gem Grab 47.2%
585 51
New Horizons Knockout 46.6%
670 53
Out in the Open Knockout 46.2%
732 54
Shooting Star Bounty 45.9%
588 51
Dry Season Bounty 45.4%
586 51
Undermine Gem Grab 44.5%
573 50
Gem Fort Gem Grab 44.1%
555 50
Crystal Arcade Gem Grabprev. season 42.9%
21 1
Layer Cake Bounty 43.6%
553 50
Deathcap Trap Gem Grabprev. season 36.0%
25 3
Belle's Rock Knockout 42.7%
597 51
Double Swoosh Gem Grab 41.7%
564 50
Hard Rock Mine Gem Grab 39.7%
612 51
Center Stage Brawl Ball 34.3%
303 41
Spiraling Out Brawl Ball 34.0%
300 41
Hot Potato Heist 31.1%
286 40
Parallel Plays Hot Zone 31.4%
347 43
Kaboom Canyon Heist 31.1%
325 42
Triple Dribble Brawl Ball 28.5%
267 39
Sneaky Fields Brawl Ball 28.1%
288 40
Dueling Beetles Hot Zone 26.5%
257 38
Pinball Dreams Brawl Ball 27.0%
293 40
Safe Zone Heist 26.5%
279 39
Pit Stop Heist 27.0%
304 41
Ring of Fire Hot Zone 26.8%
302 41
Open Business Hot Zone 24.8%
298 40
Safe(r) Zone Heist 24.7%
295 40
Bridge Too Far Heist 23.3%
288 40

Who beats Leon and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 38.9% 59.3%
2 龍Kano Legendary 24 37.9% 75.0%
3 金錒哥 Diamond 27 36.8% 66.7%
4 миша біткоин Legendary 27 35.9% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.4% 53.7%