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EN

Leon

Assassin Legendary Ranked · Legendary Bounty
51.3%Win rate in Bounty
2,918Games
75Trust Score
32. of 105Rank in Bounty
+6.4Skill bonus

Best map: Hideout with 53.5% from 1,062 games.

Wins early — in Brawl Ball 5.2 points better in short rounds than in long ones (38.4% against 43.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 70.51.3 %
Popularity 62.0.76 %
Breadth 0.0% of maps
Counter safety 60.34.9 %
Star rate 42.20.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 21 days. 10 earlier days are left out — below 344 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/03 — 51.8% from 770 appearances08/04 — 51.8% from 4,030 appearances08/05 — 53.6% from 9,155 appearances08/06 — 54.5% from 3,954 appearances08/07 — 52.7% from 2,079 appearances08/08 — 51.8% from 2,123 appearances08/09 — 52.9% from 2,628 appearances08/10 — 53.2% from 7,212 appearances08/11 — 53.2% from 13,324 appearances08/12 — 53.0% from 8,592 appearances08/13 — 54.6% from 4,890 appearances08/14 — 52.4% from 3,750 appearances08/15 — 52.3% from 3,143 appearances08/16 — 52.4% from 3,059 appearances08/17 — 52.8% from 2,385 appearances08/18 — 52.9% from 2,616 appearances08/19 — 48.8% from 836 appearances08/22 — 51.9% from 422 appearances08/23 — 52.8% from 515 appearances08/24 — 50.8% from 861 appearances08/25 — 50.4% from 844 appearances
51.8%08/03 50.4%08/25

Pick rate

08/03 — 3.3% from 770 appearances08/04 — 3.4% from 4,030 appearances08/05 — 3.5% from 9,155 appearances08/06 — 2.9% from 3,954 appearances08/07 — 3.2% from 2,079 appearances08/08 — 2.9% from 2,123 appearances08/09 — 3.0% from 2,628 appearances08/10 — 3.1% from 7,212 appearances08/11 — 3.0% from 13,324 appearances08/12 — 2.8% from 8,592 appearances08/13 — 2.7% from 4,890 appearances08/14 — 2.9% from 3,750 appearances08/15 — 3.1% from 3,143 appearances08/16 — 2.8% from 3,059 appearances08/17 — 2.6% from 2,385 appearances08/18 — 2.8% from 2,616 appearances08/19 — 2.7% from 836 appearances08/22 — 1.8% from 422 appearances08/23 — 1.6% from 515 appearances08/24 — 1.7% from 861 appearances08/25 — 1.8% from 844 appearances
3.3%08/03 1.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.4 — rewards skill: from Bronze to Masters the win rate climbs by 6.4 points (regression 47.4% to 53.7%). The higher the tier, the better he does.

Bronze — 36.2% from 686 gamesSilver — 46.1% from 2,354 gamesGold — 50.8% from 27,799 gamesDiamond — 50.6% from 41,068 gamesMythic — 51.4% from 278,458 gamesLegendary — 53.0% from 77,840 gamesMasters — 54.1% from 1,184 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Legendary). Filtered to Bounty: 4 of 29 maps.

MapWin rateGamesTrust
Hideout Bounty 53.5%
1062 59
Shooting Star Bounty 51.8%
1113 60
Layer Cake Bountyprev. season 49.0%
9573 92
Dry Season Bounty 49.9%
529 49

Against whom

Direct duels in Bounty: how Leon does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 22.2% against Doug in Hot Zone. On average the worst case sits at 28.6%.

Counters

Leon counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.2% 1,693 games Brock 56.8% 10,453 games Tick 57.2% 3,460 games Piper 54.4% 8,256 games Pearl 56.1% 1,283 games Mandy 54.1% 2,580 games

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 39.1% 59.3%
2 龍Kano Legendary 24 38.2% 75.0%
3 金錒哥 Diamond 27 37.0% 66.7%
4 миша біткоин Legendary 27 36.1% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.6% 53.7%