My roster

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EN

Leon

Assassin Legendary Ranked · Mythic Bounty
50.3%Win rate in Bounty
12,805Games
97Trust Score
14. of 105Rank in Bounty
+6.3Skill bonus

Best map: Shooting Star with 51.5% from 3,896 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 40.Counter safetyStar rate
Win rate 78.50.3 %
Popularity 87.1.90 %
Breadth 40.7% of maps
Counter safety 62.35.2 %
Star rate 46.20.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/03 — 52.3% from 566 appearances08/04 — 49.8% from 3,857 appearances08/05 — 51.4% from 14,534 appearances08/06 — 51.7% from 9,615 appearances08/07 — 52.2% from 2,149 appearances08/08 — 49.9% from 2,086 appearances08/09 — 52.9% from 2,289 appearances08/10 — 51.6% from 6,138 appearances08/11 — 50.9% from 22,262 appearances08/12 — 51.5% from 33,181 appearances08/13 — 51.6% from 31,829 appearances08/14 — 51.5% from 28,885 appearances08/15 — 51.6% from 27,285 appearances08/16 — 51.2% from 26,199 appearances08/17 — 52.0% from 25,388 appearances08/18 — 51.4% from 23,154 appearances08/19 — 51.4% from 6,094 appearances08/21 — 50.6% from 1,929 appearances08/22 — 50.4% from 2,313 appearances08/23 — 49.4% from 2,242 appearances08/24 — 51.0% from 3,271 appearances08/25 — 50.2% from 2,552 appearances
52.3%08/03 50.2%08/25

Pick rate

08/03 — 3.4% from 566 appearances08/04 — 3.9% from 3,857 appearances08/05 — 3.9% from 14,534 appearances08/06 — 3.6% from 9,615 appearances08/07 — 3.7% from 2,149 appearances08/08 — 3.6% from 2,086 appearances08/09 — 3.5% from 2,289 appearances08/10 — 3.4% from 6,138 appearances08/11 — 3.5% from 22,262 appearances08/12 — 3.3% from 33,181 appearances08/13 — 3.2% from 31,829 appearances08/14 — 3.0% from 28,885 appearances08/15 — 3.0% from 27,285 appearances08/16 — 2.9% from 26,199 appearances08/17 — 2.9% from 25,388 appearances08/18 — 2.9% from 23,154 appearances08/19 — 2.9% from 6,094 appearances08/21 — 2.1% from 1,929 appearances08/22 — 2.4% from 2,313 appearances08/23 — 2.4% from 2,242 appearances08/24 — 2.6% from 3,271 appearances08/25 — 2.7% from 2,552 appearances
3.4%08/03 2.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.3 — rewards skill: from Bronze to Masters the win rate climbs by 6.3 points (regression 47.4% to 53.7%). The higher the tier, the better he does.

Bronze — 35.6% from 707 gamesSilver — 46.2% from 2,419 gamesGold — 50.8% from 28,406 gamesDiamond — 50.6% from 41,358 gamesMythic — 51.4% from 278,737 gamesLegendary — 53.0% from 77,916 gamesMasters — 54.1% from 1,184 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Mythic). Filtered to Bounty: 4 of 32 maps.

MapWin rateGamesTrust
Shooting Star Bounty 51.5%
3896 79
Hideout Bounty 50.9%
4411 81
Dry Season Bounty 50.9%
2907 74
Layer Cake Bounty 44.8%
1591 65

Against whom

Direct duels in Bounty: how Leon does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.7% against Hank in Hot Zone. On average the worst case sits at 29.1%.

Counters

Leon counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.1% 1,727 games Brock 56.7% 10,637 games Tick 57.2% 3,533 games Piper 54.4% 8,383 games Pearl 56.1% 1,304 games Mandy 54.2% 2,637 games

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 38.9% 59.3%
2 龍Kano Legendary 24 38.0% 75.0%
3 金錒哥 Diamond 27 36.8% 66.7%
4 миша біткоин Legendary 27 36.0% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.5% 53.7%