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EN

Leon

Assassin Legendary Ranked · Silver
39.4%Win rate across all maps
12,960Games
97Trust Score
74. of 105Rank by score
+11.7Skill bonus

Best map: Flaring Phoenix with 50.6% from 798 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 22.Counter safetyStar rate
Win rate 30.39.4 %
Popularity 71.1.04 %
Breadth 22.7% of maps
Counter safety 25.21.7 %
Star rate 45.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/04 — 41.1% from 112 appearances08/05 — 45.3% from 214 appearances08/06 — 43.0% from 114 appearances08/20 — 35.2% from 2,743 appearances08/21 — 38.1% from 2,114 appearances08/22 — 43.0% from 1,706 appearances08/23 — 41.4% from 1,612 appearances08/24 — 41.1% from 2,348 appearances08/25 — 40.1% from 1,899 appearances08/26 — 38.3% from 538 appearances
41.1%08/04 38.3%08/26

Pick rate

08/04 — 1.8% from 112 appearances08/05 — 1.8% from 214 appearances08/06 — 1.5% from 114 appearances08/20 — 1.1% from 2,743 appearances08/21 — 1.1% from 2,114 appearances08/22 — 1.1% from 1,706 appearances08/23 — 1.1% from 1,612 appearances08/24 — 1.0% from 2,348 appearances08/25 — 0.9% from 1,899 appearances08/26 — 1.0% from 538 appearances
1.8%08/04 1.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.7 — rewards skill: from Bronze to Masters the win rate climbs by 11.7 points (regression 41.4% to 53.0%). The higher the tier, the better he does.

Bronze — 33.8% from 5,136 gamesSilver — 39.6% from 13,544 gamesGold — 46.2% from 123,127 gamesDiamond — 47.8% from 156,809 gamesMythic — 49.0% from 942,742 gamesLegendary — 51.1% from 197,860 gamesMasters — 52.8% from 2,565 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Flaring Phoenix Knockout 50.6%
798 55
Hideout Bounty 48.6%
640 52
New Horizons Knockout 46.9%
684 53
Rustic Arcade Gem Grab 46.5%
611 51
Out in the Open Knockout 46.2%
769 55
Shooting Star Bounty 46.0%
607 51
Dry Season Bounty 45.2%
610 51
Undermine Gem Grab 44.9%
594 51
Gem Fort Gem Grab 44.1%
585 51
Crystal Arcade Gem Grabprev. season 42.9%
21 1
Layer Cake Bounty 44.0%
580 50
Belle's Rock Knockout 43.0%
623 51
Deathcap Trap Gem Grabprev. season 36.0%
25 3
Beach Ball Brawl Ball 28.6%
14 0
Pinhole Punt Brawl Ball 16.7%
12 0
Double Swoosh Gem Grab 41.5%
591 51
Hard Rock Mine Gem Grab 40.1%
649 52
Center Stage Brawl Ball 34.5%
319 41
Spiraling Out Brawl Ball 34.3%
312 41
Parallel Plays Hot Zone 31.9%
357 43
Hot Potato Heist 30.5%
292 40
Kaboom Canyon Heist 30.8%
338 42
Triple Dribble Brawl Ball 29.5%
288 40
Sneaky Fields Brawl Ball 28.5%
309 41
Pit Stop Heist 27.2%
309 41
Pinball Dreams Brawl Ball 27.1%
306 41
Dueling Beetles Hot Zone 26.2%
267 39
Safe Zone Heist 26.6%
286 40
Ring of Fire Hot Zone 26.5%
309 41
Open Business Hot Zone 25.7%
311 41
Safe(r) Zone Heist 25.1%
299 40
Bridge Too Far Heist 23.0%
291 40

Who beats Leon and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 38.7% 59.3%
2 龍Kano Legendary 24 37.7% 75.0%
3 金錒哥 Diamond 27 36.6% 66.7%
4 миша біткоин Legendary 27 35.7% 63.0%
5 Kaânn01🍷 Legendary 21 35.2% 66.7%