My roster

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EN

Leon

Assassin Legendary Ranked · Diamond Gem Grab
45.6%Win rate in Gem Grab
17,474Games
100Trust Score
79. of 105Rank in Gem Grab
+5.3Skill bonus

Best map: Hideout with 52.5% from 7,095 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 9.Star rate
Win rate 19.45.6 %
Popularity 76.1.23 %
Breadth 52.17% of maps
Counter safety 9.28.8 %
Star rate 41.23.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 13 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 47.3% from 1,010 appearances08/05 — 46.9% from 3,352 appearances08/06 — 46.3% from 3,115 appearances08/11 — 47.0% from 607 appearances08/12 — 43.9% from 1,553 appearances08/13 — 47.6% from 2,336 appearances08/14 — 45.8% from 2,262 appearances08/15 — 46.5% from 2,419 appearances08/16 — 46.4% from 2,732 appearances08/17 — 46.8% from 2,746 appearances08/18 — 47.7% from 2,888 appearances08/19 — 46.5% from 636 appearances08/20 — 46.3% from 1,958 appearances08/21 — 45.7% from 4,203 appearances08/22 — 45.2% from 3,121 appearances08/23 — 45.8% from 2,445 appearances08/24 — 45.9% from 3,157 appearances08/25 — 44.4% from 2,390 appearances
47.3%08/04 44.4%08/25

Pick rate

08/04 — 2.3% from 1,010 appearances08/05 — 2.4% from 3,352 appearances08/06 — 2.4% from 3,115 appearances08/11 — 2.4% from 607 appearances08/12 — 2.4% from 1,553 appearances08/13 — 2.5% from 2,336 appearances08/14 — 2.2% from 2,262 appearances08/15 — 2.2% from 2,419 appearances08/16 — 2.3% from 2,732 appearances08/17 — 2.1% from 2,746 appearances08/18 — 2.3% from 2,888 appearances08/19 — 2.0% from 636 appearances08/20 — 0.9% from 1,958 appearances08/21 — 1.2% from 4,203 appearances08/22 — 1.3% from 3,121 appearances08/23 — 1.3% from 2,445 appearances08/24 — 1.4% from 3,157 appearances08/25 — 1.4% from 2,390 appearances
2.3%08/04 1.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.3 — rewards skill: from Bronze to Legendary the win rate climbs by 5.3 points (regression 43.1% to 48.4%). The higher the tier, the better he does.

Bronze — 36.1% from 879 gamesSilver — 43.3% from 3,000 gamesGold — 46.2% from 28,952 gamesDiamond — 46.2% from 43,866 gamesMythic — 47.3% from 283,101 gamesLegendary — 48.7% from 41,591 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 48.8%
4532 81
Deathcap Trap Gem Grabprev. season 47.9%
3726 78
Crystal Arcade Gem Grabprev. season 46.6%
3663 78
Gem Fort Gem Grab 45.5%
3323 76
Undermine Gem Grab 44.8%
3293 76
Hard Rock Mine Gem Grab 44.2%
3599 78
Double Swoosh Gem Grab 43.3%
2727 74

Against whom

Direct duels in Gem Grab: how Leon does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.7% against Sirius in Heist. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.4% 1,968 games Rosa 59.2% 277 games Doug 53.9% 534 games Bo 50.7% 4,014 games Griff 50.4% 4,948 games Ash 52.6% 738 games

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 39.0% 59.3%
2 龍Kano Legendary 24 38.1% 75.0%
3 金錒哥 Diamond 27 36.9% 66.7%
4 миша біткоин Legendary 27 36.1% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.5% 53.7%