My roster

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EN

Leon

Assassin Legendary Ranked · Diamond Hot Zone
41.5%Win rate in Hot Zone
2,733Games
74Trust Score
92. of 105Rank in Hot Zone
+21.0Skill bonus

Best map: Hideout with 52.5% from 7,327 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 12.
Win rate 13.41.5 %
Popularity 30.0.23 %
Breadth 51.17% of maps
Counter safety 30.33.2 %
Star rate 12.12.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 16 days. 13 earlier days are left out — below 94 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/04 — 50.0% from 160 appearances08/05 — 36.5% from 526 appearances08/06 — 41.8% from 560 appearances08/12 — 40.7% from 236 appearances08/13 — 38.9% from 306 appearances08/14 — 42.8% from 313 appearances08/15 — 43.9% from 305 appearances08/16 — 39.6% from 359 appearances08/17 — 42.1% from 428 appearances08/18 — 41.9% from 403 appearances08/20 — 41.7% from 278 appearances08/21 — 39.5% from 676 appearances08/22 — 44.0% from 448 appearances08/23 — 43.0% from 398 appearances08/24 — 42.1% from 468 appearances08/25 — 40.6% from 384 appearances
50.0%08/04 40.6%08/25

Pick rate

08/04 — 0.6% from 160 appearances08/05 — 0.6% from 526 appearances08/06 — 0.7% from 560 appearances08/12 — 0.6% from 236 appearances08/13 — 0.6% from 306 appearances08/14 — 0.5% from 313 appearances08/15 — 0.5% from 305 appearances08/16 — 0.5% from 359 appearances08/17 — 0.6% from 428 appearances08/18 — 0.6% from 403 appearances08/20 — 0.2% from 278 appearances08/21 — 0.2% from 676 appearances08/22 — 0.2% from 448 appearances08/23 — 0.3% from 398 appearances08/24 — 0.2% from 468 appearances08/25 — 0.3% from 384 appearances
0.6%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +21.0 — rewards skill: from Bronze to Legendary the win rate climbs by 21.0 points (regression 28.0% to 49.1%). The higher the tier, the better he does.

Bronze — 29.4% from 694 gamesSilver — 28.7% from 1,300 gamesGold — 36.1% from 6,781 gamesDiamond — 41.2% from 6,613 gamesMythic — 45.4% from 33,704 gamesLegendary — 46.6% from 5,665 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Diamond). Filtered to Hot Zone: 4 of 32 maps.

MapWin rateGamesTrust
Ring of Fire Hot Zone 44.5%
822 56
Open Business Hot Zone 42.6%
618 51
Parallel Plays Hot Zone 40.3%
776 55
Dueling Beetles Hot Zone 37.3%
517 49

Against whom

Direct duels in Hot Zone: how Leon does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 22.0% against Doug in Hot Zone. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Doug 56.1% 287 games Bo 51.6% 918 games Kenji 51.1% 268 games Bibi 49.8% 422 games R-T 53.5% 114 games Bolt 52.2% 113 games

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 38.8% 59.3%
2 龍Kano Legendary 24 37.8% 75.0%
3 金錒哥 Diamond 27 36.7% 66.7%
4 миша біткоин Legendary 27 35.8% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.3% 53.7%