Best map: Dry Season with 54.5% from 11 games.
Wins early — in Knockout 4.9 points better in short rounds than in long ones (52.6% against 47.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.1 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dry Season ![]() |
54.5% | 11 | 0 | ||
Spiraling Out ![]() |
38.5% | 13 | 0 | ||
Triple Dribble prev. season |
38.5% | 13 | 0 | ||
Flaring Phoenix ![]() |
30.0% | 10 | 0 | ||
Hot Potato ![]() |
30.0% | 10 | 0 | ||
Parallel Plays ![]() |
30.0% | 10 | 0 | ||
Hard Rock Mine prev. season |
30.8% | 13 | 0 | ||
Dueling Beetles ![]() |
27.3% | 11 | 0 | ||
Shooting Star ![]() |
27.3% | 11 | 0 | ||
Kaboom Canyon ![]() |
25.0% | 12 | 0 | ||
Bridge Too Far ![]() |
20.0% | 10 | 0 | ||
Out in the Open ![]() |
23.1% | 13 | 0 | ||
Gem Fort prev. season |
16.7% | 12 | 0 | ||
Center Stage ![]() |
10.0% | 10 | 0 | ||
Hideout ![]() |
10.0% | 10 | 0 | ||
Pinball Dreams ![]() |
20.0% | 15 | 0 | ||
Safe Zone ![]() |
15.4% | 13 | 0 | ||
Open Business ![]() |
9.1% | 11 | 0 | ||
Belle's Rock prev. season |
17.6% | 17 | 0 |
Direct duels in Knockout: how Lily does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 25.1% against Edgar in Brawl Ball. On average the worst case sits at 27.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
57.8%
1,548 games
Bolt
64.7%
221 games
Brock
54.3%
2,412 games
Mandy
56.0%
620 games
Willow
54.3%
874 games
Sprout
63.4%
142 games
Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 夢歩 | Diamond | 24 | 31.3% | 50.0% |
| 2 | Blitzy Boy | Diamond | 26 | 30.6% | 46.2% |
| 3 | 큰째 | Mythic | 26 | 28.9% | 38.5% |
| 4 | 情熱のジュジュ | Diamond | 20 | 28.9% | 40.0% |
| 5 | おぉん,,//まいごっど | Mythic | 24 | 28.6% | 37.5% |